Well, Tangle DOESN'T spawn in most areas, saber slimes don't either, boom slimes and tabbies are common, and the hunter slime isn't common, spawns in most areas (Moss Blanket, Glass Desert) and eats meat.
That last one is one of two slimes being either pinks or puddles since both can fit those criteria. Now here is a tough one for you all. 2 slimes in mind, both of which tie for the fewest amount of agitation growth sources working on them.
Trick question, quantums teleport if agitated, not hungry. Just happens that agitation and hunger both progress at a similar rate and that the only way to consistently prevent teleportation is by feeding them.
Purplecharmanderz wrote: That last one is one of two slimes being either pinks or puddles since both can fit those criteria. Now here is a tough one for you all. 2 slimes in mind, both of which tie for the fewest amount of agitation growth sources working on them.
Tangle slimes. They teleport when hungry. Which by that I mean disappearing. Which, by that, I mean going through corral walls. Which, I mean, glitching the peck out if hungry.
the facts dont line up with anything, there are 2 yellow slimes, one of which is the quantum the other is the honey. based on slimepedia entries the qunatum does not meet the forth criteria, but does the other three, while the honey does not line up with the first due to it keeping its colour of yellow which would make the was part false. neither of the two answers complete the criteria 100% and both are the only possible answers for this, and there fore there is no correct answer.
Just take note that honey slimes are dull-golden and not yellow. In fact, none of the slimes are truly yellow, not even quantum slimes are. They're more of a butterscotch gold and a light-yellow above.
While you do say it may not spawn you do note it may be created naturally, but to even get a tangle to appear where you need it you must interfere, there fore given your criteria of not needing an oasis, it is not possible to be naturally created as your criteria states it is capable of doing.
To sum it up grav, while that is a good guess it is not what I was thinking. Note my wording on the tornado point, I said caused. Production may be a form of causation, but you can cause things to occur indirectly as well. Dominos are prime examples here, I may have produced the force to cause the first one to fall, but it indirectly causes the second one to fall as well.
... Guess if people are just going to ignore mine now I might as well reveal it. Quantum tangle, while at first glance it may not seem to fit the criteria, it does. I chose the word caused over produced so that this could work. If it's agitated it will produce pollen which can agitate nearby dervish, which naturally spawn where it lives, causing them to produce their tornados. Producing may mean causing, but causing does not mean producing. This form of cause and effect is similar to Dominos, push one and the next one in line will also fall.
Purplecharmanderz wrote: Yep. And an snivy only 1 slime that is red and that is the boom and the hunter is the only one that can go invisible (although quantum may appear to) so as such its a boom hunter.
Next one, its Gordo may come if a pogo fruit is placed on any snare besides a master snare.
Pink on ring island is one possiblity but there are 2 other options being the tangle or mosiac gordos. Besides the gordos on ring island and ash isle, only the glass desert gordos require another Gordo to pop. The dervish and crystal are both purple so both of those are out leaving only the three I mentioned.
rad hunter, rad honey, crystal hunter, or crystal honey. only 4 possibilites and no way to determine one over the other with this criteria. rads exist in 2 places, with hunters in 1 of those being the wilds, but the largo between the two can not exist there.
Should since that is what he wrote. The first clue likely means mosaic but it is a subjective term which comes from personal preferences. Personally I wouldn’t refer to mosaics as beautiful, although you might. The rest heavily implies rads for radiation poisoning. This means it is for sure a rad something, which that something our only clue is subjective and comes from personal opinion.
Lucky gold slim largo wrote: and a glitch slime isnt pink
their normal colouration is pretty pink actually. between the first two points it defines itself as either a modded pink, or a glitch slime. many see their retro skin as their normal one though, as it is generally more popular for their design than their default.
though random fact, "virtual" pinks would fit the same niche, as its a slight modification of the standard pink (done by the region to all slimes but still) that prevents hunger growth and all that jazz while in the slimeulation. a "virtual" pink would be pink, be found only in the slimeulation, and not eat. and there is a chance that it spawns as a glitch instead.
What's with "no slime likes one of the foods in the area"?
likely refering to the fact nothing favours kookadoba. albeit that detail entirely is pointless as the first detail immediately leaves it to one of a handful of slimes. sabers hunters phosphors and i think rads can also fit. all are limited to the largos in the wilds so point 3 and 4 are pointless, leaving point 2 to be the only additional point worth looking at. phosphors spawn everywhere except for nimble valley (need to double check the slimeulation) so they are immediately out. this is the rad's second biome so that eliminates them from the options. hunters spawn in 3 biomes including this one, so thats also out, leaving only sabers.
point 2 on its own can refer to crystals glitches sabers honeys, fires, mosaics, dervish, tangles and quicksilvers if we wanted to look at it a bit differently. only 1 slime appears on both lists so the overlap is immediately there.
I don't think phosphor slimes do spawn in the Slimeulation as pure slimes (I know for sure that the feral Pink Phosphor in the Indigo Quarry entrance spawn, but like you said, point 2 rules them out, along with the others you pointed out, which are crystals, glitches, honeys, fires, mosaics, dervishes, tangles and quicksilvers).
And you said "if it needs to be harder, i might edit it". What's the point? Someone already guessed anyway.
Anyway, this thread is a little bit too easy since all slimes are very easy to recognize, even to people who don't play Slime Rancher. Almost all have unique traits, and it's almost impossible to guess incorrectly.