Slime Rancher Wiki
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'''The Vaults''' is an unofficial term for a series of locations built by Hobson Twillgers before the events of the game. They are initially inactive, appearing as normal circular ground decorations, and cannot be accessed. [[Hobson Twillgers|Hobson]] activates them for [[Beatrix LeBeau|the player]] after [[1,000 Light Years Away|the credits]], revealing that they are long tube-like constructions with teleporters contained within.
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'''The Vaults''' is an unofficial term for a series of locations built by Hobson Twillgers before the events of the game. They are initially inactive, appearing as normal circular ground decorations, and cannot be accessed. [[Hobson Twillgers|Hobson]] activates them for [[Beatrix LeBeau|the player]] after [[Slime Rancher: Original Soundtrack|the end credits]], which is triggered by reading the final [[Hobson Twillgers|Hobson]] Note in [[The Glass Desert]], revealing that they are long tube-like constructions with teleporters contained within.
   
There are three vaults, each containing a [[Slime Gate]] within that require a [[Slime Key]] to fully access. Once open, multiple <font color = purple>'''Purple Treasure Pods'''</font> can be found, each containing a large number of Gold Plorts.
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There are three vaults, each containing a [[Slime Gate]] within that require a [[Slime Key]] to fully access. Once open, multiple <font color="purple">'''Purple Treasure Pods'''</font> can be found, each containing a large number of Gold Plorts.
   
 
The vaults each have a one-way [[Static Teleporters|Static Teleporter]] back to [[The Ranch]].
 
The vaults each have a one-way [[Static Teleporters|Static Teleporter]] back to [[The Ranch]].
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Each of the vaults has openings that lead directly to the Slime Sea.
   
   
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*A total of 403 Gold Plorts can be obtained from the vaults, not including from the [[Gold Slime]]s that spawn in the [[The Vaults/Feral Path|Feral Path Vault]]. If sold at the minimum price, selling all of the gold plorts will net '''41,106'''{{Newbucks}}. If sold at maximum price, it will net up to '''265,174'''{{Newbucks}}.
 
*A total of 403 Gold Plorts can be obtained from the vaults, not including from the [[Gold Slime]]s that spawn in the [[The Vaults/Feral Path|Feral Path Vault]]. If sold at the minimum price, selling all of the gold plorts will net '''41,106'''{{Newbucks}}. If sold at maximum price, it will net up to '''265,174'''{{Newbucks}}.
 
*In [[Rush Mode]] the entrances to the Vaults are absent, instead being replaced by a [[Rush Mode/Gold Gordo Locations|Gold Gordo]].
 
*In [[Rush Mode]] the entrances to the Vaults are absent, instead being replaced by a [[Rush Mode/Gold Gordo Locations|Gold Gordo]].
*All of the vaults located in each biome are in locations that were introduced after the biome's initial release.
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*All of the vaults located in each zone are in locations that were introduced after the zone's initial release.
 
*None of the vaults contain any [[Slime Science|Gadget sites]].
 
*None of the vaults contain any [[Slime Science|Gadget sites]].
*The [[World Map]] does not recognise the areas of the vaults, showing them as in an [[Unknown]] location. The true in-game location of the Vaults is far away from the main landmass, relatively close to [[The Indigo Quarry/Crystal Volcano|Crystal Volcano]]
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*The [[World Map]] does not recognize the areas of the vaults, showing them as in an [[Unknown]] location. The true in-game location of the Vaults is far away from the main landmass, relatively close to [[The Indigo Quarry/Crystal Volcano|Crystal Volcano]]
* You can see them from the wilds.
 
 
* The insides of the vaults use assets from [[The Ancient Ruins]].
 
* The insides of the vaults use assets from [[The Ancient Ruins]].
   

Revision as of 12:29, 30 June 2020

Template:FVideo

Feral Slime SP
This page contains spoilers!

There are important lore-related or super-secret details on this page.
Only continue reading if you're totally okay with that.
As a little thank you, I've activated three secret vaults that I built years ago to stash a small fortune of mine. I had always planned on using it as walking around money in the great beyond, but I ain't needing for that no more.
 
VaultInactiveAndActive

The Vaults is an unofficial term for a series of locations built by Hobson Twillgers before the events of the game. They are initially inactive, appearing as normal circular ground decorations, and cannot be accessed. Hobson activates them for the player after the end credits, which is triggered by reading the final Hobson Note in The Glass Desert, revealing that they are long tube-like constructions with teleporters contained within.

There are three vaults, each containing a Slime Gate within that require a Slime Key to fully access. Once open, multiple Purple Treasure Pods can be found, each containing a large number of Gold Plorts.

The vaults each have a one-way Static Teleporter back to The Ranch.

Each of the vaults has openings that lead directly to the Slime Sea.


Locations

Ring Island Vault
Ash Isle Vault
Feral Path Vault
Ring Island Vault Ash Isle Vault Feral Path Vault

Map

TheVaultsMap

Gallery

Trivia

  • The Feral Path Vault contains Gold Slimes. It is recommended not to visit this vault until obtaining the Golden Sureshot since the spawns are one-time only.
  • A total of 403 Gold Plorts can be obtained from the vaults, not including from the Gold Slimes that spawn in the Feral Path Vault. If sold at the minimum price, selling all of the gold plorts will net 41,106Newbucks. If sold at maximum price, it will net up to 265,174Newbucks.
  • In Rush Mode the entrances to the Vaults are absent, instead being replaced by a Gold Gordo.
  • All of the vaults located in each zone are in locations that were introduced after the zone's initial release.
  • None of the vaults contain any Gadget sites.
  • The World Map does not recognize the areas of the vaults, showing them as in an Unknown location. The true in-game location of the Vaults is far away from the main landmass, relatively close to Crystal Volcano
  • The insides of the vaults use assets from The Ancient Ruins.