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Image from announcement Slime Science

Slime Science is a game mechanic that was introduced to the game in the 0.4.0 update. With it you can create gadgets of various types.



Gadget Creation Guide

To access Slime Science, you need to buy the Lab (costs 10000Newbucks).

To make a gadget, first you might want to buy blueprints from the Builder's Shop if there are some available to buy, unless you already own a bunch of them. After that, deposit materials into the Refinery if you have them, like plorts and resources. Now check the Fabricator. Using it, you will be able to make gadgets, but you need to have the required amount of materials to make one. Try making the Novice Drill, since you already have a blueprint of it and it's not too expensive to make (10 Pink Plorts, 6 Rock Plorts and 3 Rad Plorts).

Now once you go outside, press T. pressing T again will revert you back to normal vacpack mode This will switch you into the Gadget Mode. Within it you can place, move and remove gadgets, but you can't use the Vacpack while in it. You will see many build sites in different places. Go to one of them, press E, and place whichever gadget that you have in your inventory.

Blueprints

Blueprints

"All great scientists have a plan... most of the time."

Blueprints allow you to craft gadgets at the Fabricator. Once you own a blueprint for a specific gadget, you can craft it as many times as you like, provided you have the necessary resources and are not exceeding the build limit.

Blueprint can be obtained from the Builder's Shop, or found in treasure pods found throughout the Far, Far Range. Some of them are hiding in really secret spots!

Blueprints are crucial in making gadgets, as without them you can't make one! Some of them are obtained over time, some are obtained through buying them in the Builder's Shop, and some are only available through getting them from a treasure pods.

When using The Builder's Shop, you'll be able to buy the available blueprints for newbucks. You can also check through it the amount of gadgets that are currently in your possesion (there are 45+ of them!).Build sites are places where you can place a gadget using the Gadget Mode. There's many of them across the entire Far, Far Range and they are only found in specific places. When there's already a gadget in it's place, you can move it or remove it.


The Refinery

Refinery

"The first step to building fantastic gadgets."

Using advanced technology, the Refinery breaks down plorts and other resources to their molecular level, allowing them to be fabricated into various Slime Science gadgets. Aside from plorts, the bulk of resources you will use in Slime Science will be obtained from extractors.

Be sure to choose what you deposit into the Refinery wisely: any resources you deposit cannot be removed from the refinery, but instead used only for building gadgets.

The Refinery supplies the Fabricator with the needed materials, so be sure to deposit some plorts and resources in it sometimes. If you want, you can also check how many of which material is currently inside the Refinery by using the button that is close to it.

The refinery can currently hold 999 of each resource before it will not accept any more. Attempting to deposite more of a "full" material will result in it "bouncing off" the portal as if it hit a wall.


The Fabricator

Fabricator

"Let's get crafty."

The Fabricator allows you to craft gadgets from a blueprint using the resources you have stored in the Refinery. You can generally build as many gadgets of a specific blueprint as you wish, however some special gadgets have build limits, allowing you to only own a certain number of them at a time.

Using the Fabricator you can make your gadgets if you have enough materials and the needed blueprints and also see its information and required materials.


Gadgets

Currently there are 5 types of gadgets that you can make:

Extractors

Extractors are a special class of Slime Science gadgets that are essential for building all other types of gadgets. Extractors include drills, pumps and apiaries.
Main article: Extractors

Utilities

Utilities are a class of Slime Science gadgets that provide useful features to aid you in managing your ranch, as well as exploring the range.
Main article: Utilities

WarpTech

Warp Tech is a class of Slime Science gadgets that allow you to harness the power of instantenous travel. It includes teleporters that you can use to create shortcuts, as well as gadgets that allow you to transport items.
Main article: Warp Tech

Decorations

Decorations are a class of Slime Science gadgets that allow you to decorate the world with attractive objects or recreations of natural findings from the environment.
Main article: Decorations

Curious

Curios are a class of Slime Science gadgets that while functional, are not necessarily useful. Curios include toys, games, and other gimmicky gadgets that can be a great time with an equally great imagination.
Main article: Curios

Changes

  • 0.5.1: Echo Nets and Gordo Snares are added into the game.
  • 0.5.0: Echoes can be capture by Extractors.
  • 0.4.2: Three new fashion pods were added.
  • 0.4.1: The Taming Bell and a couple of slime lamps are now obtainable. Fashion Pod gadgets have been added.
  • 0.4.0: Introduction of Slime Science and 45+ gadgets into the game.

Errors

  • Trying to fabricate a Teleporter or Warp Depot when its "Sold Out" at the bottom of the GUI "e.cannot_add_gagdget" appears. This could probably be a placeholder until a real message is added.
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