On this Wiki, you will find all the slimy knowledge you need to start raising your very own slimes! Maximise your boop quota with Tabby Slimes! Find out how you can claim rewards from every Gold and Lucky Slime while avoiding becoming a Feral Slime's or Tarr’s snack, and expanding our understanding of Gordo Slimes.
There is always work to do both on The Ranch and on this wiki, whether it be categorizing new slimes, areas, and foods or describing your newest discovery of a secret location. If you don't know how to start helping, check out the Getting started page.
Slime Rancher is the tale of Beatrix LeBeau, a young plucky rancher who sets out for a life a thousand light years away from Earth on the 'Far, Far Range' where she tries her hand at making a living wrangling slimes. With a can-do attitude, plenty of grit, and her trusty vacpack, Beatrix attempts to stake a claim, amass a fortune, and avoid the continual peril that looms from the rolling, jiggling avalanche of slimes around every corner.
Slime Rancher is a game created by Nick Popovich, who previously created and led development for the award-winning Spiral Knights. Together with Mike Thomas, Monomi Park was co-founded and development began, along with fellow former Three Rings developers Chris Lum and Ian McConville, with music once again provided by Harry Mack. Slime Rancher was initially released on January 14th, 2016 in Early Access and was finally officially released on August 1st, 2017. This game runs on Unity and can run on Windows, Mac, Linux, Xbox One, Playstation 4, and Nintendo Switch.