Slime Rancher Wiki
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{{FVideo}}
 
{{Tab/Location}}
 
{{Tab/Location}}
 
{{quote|''A slime that really shows its potential.''|the '''[[Slimepedia]]'''}}
 
{{Infobox_slimes
 
{{Infobox_slimes
|image = Quantum Slime SP.png
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|image = <tabber>
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|-|Classic=[[File:Quantum Slime SP.png]]
|imagecaption = <center>''"A slime that really shows its potential."''</center>
 
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|-|Secret Style=[[File:Quantum Slime SecretStyle SP.png]]
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</tabber>
 
|occ = <center>[[File:TheAncientRuins_SP.png|35px|link=The Ancient Ruins]] [[File:Glass Desert Slimepedia icon (temp).png|35px|link=The Glass Desert]]
 
|occ = <center>[[File:TheAncientRuins_SP.png|35px|link=The Ancient Ruins]] [[File:Glass Desert Slimepedia icon (temp).png|35px|link=The Glass Desert]]
|plort = [[File:PlortQUANTUM.png|45px|link=Plorts]]
 
|vop = 60 {{newbucks}}
 
 
|diet = [[File:Fruit Catagory Transparent.png|45px|link=Food]]
 
|diet = [[File:Fruit Catagory Transparent.png|45px|link=Food]]
|fav = [[File:PhaseLemon SP.png|45px|link=Phase Lemon]]
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|plort = [[File:PlortQUANTUM.png|45px|link=Plorts]]
 
|toy = [[File:Puzzle Cube.png|45px|link=Slime_Toys]]
 
|toy = [[File:Puzzle Cube.png|45px|link=Slime_Toys]]
 
|fav = [[File:PhaseLemon SP.png|45px|link=Phase Lemon]]
|beha = *Creates ghost copies of itself which travel in a linear path in the direction the Slime was facing or moving when created. Ghost copies can go through the inside of [[Corral]] walls to outside, but not outside, in.
 
 
|vop = 60 {{newbucks}}
*Can swap places with its ghost copy, effectively teleporting. Teleporting only occurs when agitated.
 
*Ghost copies can be destroyed and the ability to produce more temporarily surpressed by splashing the Slime with [[Water]] or [[Ancient Water]].
 
 
|type = Docile
 
|type = Docile
 
|gordo = 1<br><small>[[Gordo_Slimes/Locations#Quantum_Gordo|Quantum Gordo]]</small>
 
|gordo = 1<br><small>[[Gordo_Slimes/Locations#Quantum_Gordo|Quantum Gordo]]</small>
 
|beha = *Creates ghost copies of itself which travel in a linear path in the direction the Slime was facing or moving when created. Ghost copies can go through walls and the inside of [[Corral]] walls to outside, but not inside.
 
*Can swap places with its ghost copy, effectively teleporting. Teleporting only occurs when agitated.
 
*Ghost copies can be destroyed and the ability to produce more temporarily surpressed by splashing the Slime with [[Water]] or [[Ancient Water]].
 
}}
 
}}
   
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==[[Slimepedia]] Entry==
 
==[[Slimepedia]] Entry==
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{{SlimepediaQuantumSlime}}
'''''Slimeology:'''''<br>
 
''Quantum Slimes appear to have resulted from some sort of event that took place in the Ancient Ruins long ago. At all times, the quantum slime is capable of emitting other possible realities of their being. Called 'ghosts', these other realities can come true, with the quantum slime aligning with the reality of the ghost, effectively teleporting.''
 
 
'''''Rancher Risks:'''''<br>
 
''Quantum Slimes can be one of the most difficult slimes to manage, given their unique abilities. A rancher needs to learn to detect when Quantum Slimes are primed to take over the reality of a ghost, and act quickly, such as feeding them or splashing them with fresh water as a temporary measure.''
 
 
'''''Plortonomics:'''''<br>
 
''Quantum plorts are believed by many to hold the secret to infinite resources. Given the Quantum slime's ability to change reality, it's theorized that unlocking the potential of Quantum Plorts would allow for a technology that converges the realities of other entities into our reality and- well basically we're talking about cloning stuff. Infinite energy, chickens, whatever. Probably no harmful side effects to this at all.''
 
   
 
==Tips==
 
==Tips==
*Quantum Slimes create ghost copies regardless of their [[agitation]], and create more when agitation increases. But if left unfed, they will eventually begin to swap places with a copy if any are present. The most guaranteed way to prevent this from happening is to keep them fed, and splashing them with [[Water]] on entry to a [[The Ranch|Ranch]] expansion.
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*Quantum Slimes create ghost copies regardless of their [[agitation]] and create more when agitation increases. But if left unfed, they will eventually begin to swap places with a copy if any are present.
 
*When ghosts are created, the ghosts will continue to travel in a linear path in the same direction the slime was moving.
**For this reason, it will be easier to ranch them away from other slimes.
 
 
*Quantum ghosts never have a fashion pod and do not move. This will help keep track of which entities are actual slimes, and which are ghost copies.
*When ghosts are created, the ghosts will continue to travel in a linear path the same direction the slime was moving. (including up, if the slime was jumping as it created the ghost)
 
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*Another way to prevent teleportation from occurring is to keep them fed, and splashing them with [[Water]] on entry to a [[The Ranch|Ranch]] expansion. For this reason, it may be best to ranch them away from other slimes.
*Quantum ghosts never have a fashion pod, so using such tools can aid in keeping track of which is the actual slime.
 
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*[[Drones]] can be used to keep these Slimes calm, this can be done by allowing the drone to give the Quantum Slimes the food they need, and since the [[Drones]] need [[Water]] to be active, make sure you keep a good amount of water, and check the Drones every so often!
   
 
==Changelog==
 
==Changelog==
*'''1.1.0''' - Quantum Largos may show their teleportation particles at all times, even when not agitated. Undocumented in the patch notes, so this is possibly a bug.
+
*'''[[Game Versions/Version 1.1.0|1.1.0]]''' - Quantum Largos may show their teleportation particles at all times, even when not agitated. Undocumented in the patch notes, so this is possibly a bug.
*'''0.6.0''' - Now Quantum Slimes can still ghost out of their corral, however they will never teleport onto other slimes' corrals, making them much easier to manage.
+
*'''[[Game Versions/Version 0.6.0|0.6.0]]''' - Now Quantum Slimes can still ghost out of their corral, however they will never teleport onto other slimes' corrals, making them much easier to manage.
*'''0.5.0''' - They are now released and are able to be obtained legitimately.
+
*'''[[Game Versions/Version 0.5.0|0.5.0]]''' - They are now released and are able to be obtained legitimately.
*'''0.4.3''' - Added into the game's code. At this point, it's mostly finished.
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*'''[[Game Versions/Version 0.4.3|0.4.3]]''' - Added into the game's code. At this point, it's mostly finished.
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  +
==Origin==
  +
The Quantum Slimes' behavior of producing ghosts with somewhat unpredictable results on where the ghost will end up, and deciding whether or not to teleport to the ghost's location based on its current [[Agitation]] level, especially in cases where multiple quantum slimes may be present, may be a reference to [http://www.einstein-online.info/spotlights/path_integrals.html Path integral formulation] of quantum mechanics; the method to predict where particles will end up from point A to B. The Quantum Slime's Slimepedia entry mentioning the use of Quantum Plorts to bring in resources from alternate realities seems to be heavily based on the [[:wikipedia:Many-worlds_interpretation|many-worlds interpretation]], more well known as '''multiverse theory'''. The Quantum Slime's Slimepedia tagline - ''a slime that really shows its potential'' - is a reference to the concept of [https://en.wikipedia.org/wiki/Quantum_potential quantum potential]. Their ghosts being internally referred to as qubits refers to [[:wikipedia:Qubit|qubits]] of quantum computing.
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The Quantum Slime's [[Secret Style Pack|Secret Style]] - Monochrome - may be based on the [https://arxiv.org/abs/1710.07137 quantum theory of monochromatic light]. Its grey coloration is more literally based on [[:wikipedia:Monochrome|monochrome]], being various shades of grey.
   
 
==Trivia==
 
==Trivia==
*The phrase "a slime that really shows its potential" in the slimepedia is a reference to the concept of [https://en.wikipedia.org/wiki/Quantum_potential quantum potential].
 
 
*Quantum slimes were added to the game's code in 0.4.3, but were only obtainable through mods.
 
*Quantum slimes were added to the game's code in 0.4.3, but were only obtainable through mods.
*The [[Decorations|Butterscotch Slime Lamp]] has the same "glitchiness" that the Quantums have.
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*The [[Butterscotch Slime Lamp]] has the same "glitchiness" that the Quantums have.
 
*They share the same particle effects as [[Phase Lemon]]s when they are about to teleport.
 
*They share the same particle effects as [[Phase Lemon]]s when they are about to teleport.
 
*A Rad Quantum Largo's ghosts will appear with their radiation aura, though will not cause the radiation meter to increase.
 
*A Rad Quantum Largo's ghosts will appear with their radiation aura, though will not cause the radiation meter to increase.
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**The same belongs to Quantum Boom Largos, as their ghosts will still try to explode.
 
*The ghosts that a Quantum slime produces are internally referred to as Qubits.
 
*The ghosts that a Quantum slime produces are internally referred to as Qubits.
 
*Quantum slimes must be touching the ground in order to produce a ghost.
 
*Quantum slimes must be touching the ground in order to produce a ghost.
 
**Although their very next action may be a jump, sending the ghost along in that direction.
 
**Although their very next action may be a jump, sending the ghost along in that direction.
 
*Prior to 1.3.1, Quantum Slimes counted as [[Pink Slime]]s towards the Omnivorous [[Achievements|Achievement]]. This is because it was coded with the Pink Slime's food type tracker, despite being coded to only eat fruit.
 
*Prior to 1.3.1, Quantum Slimes counted as [[Pink Slime]]s towards the Omnivorous [[Achievements|Achievement]]. This is because it was coded with the Pink Slime's food type tracker, despite being coded to only eat fruit.
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[[Category:Cannot be stored in a Silo or Warp Depot]]
 
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[[Category:Slimes with a Secret Style]]
 
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Revision as of 16:01, 21 January 2020

Template:FVideo

Overview



A slime that really shows its potential.
 
— the Slimepedia



Quantum Slimes are Slimes that are commonly found in The Ancient Ruins and by the Dervish fountain in The Glass Desert. They have the ability to teleport to the location of their ghosts when agitated.

Slimepedia Entry

Slimeology:
Quantum Slimes appear to have resulted from some sort of event that took place in the Ancient Ruins long ago. At all times, the quantum slime is capable of emitting other possible realities of their being. Called 'ghosts', these other realities can come true, with the quantum slime aligning with the reality of the ghost, effectively teleporting.

Rancher Risks:
Quantum Slimes can be one of the most difficult slimes to manage, given their unique abilities. A rancher needs to learn to detect when quantum slimes are primed to take over the reality of a ghost, and act quickly, such as feeding them or splashing them with fresh water as a temporary measure.

Plortonomics:
Quantum plorts are believed by many to hold the secret to infinite resources. Given the quantum slime's ability to change reality, it's theorized that unlocking the potential of quantum plorts would allow for a technology that converges the realities of other entities into our reality and- well basically we're talking about cloning stuff. Infinite energy, chickens, whatever. Probably no harmful side effects to this at all.

Tips

  • Quantum Slimes create ghost copies regardless of their agitation and create more when agitation increases. But if left unfed, they will eventually begin to swap places with a copy if any are present.
  • When ghosts are created, the ghosts will continue to travel in a linear path in the same direction the slime was moving.
  • Quantum ghosts never have a fashion pod and do not move. This will help keep track of which entities are actual slimes, and which are ghost copies.
  • Another way to prevent teleportation from occurring is to keep them fed, and splashing them with Water on entry to a Ranch expansion. For this reason, it may be best to ranch them away from other slimes.
  • Drones can be used to keep these Slimes calm, this can be done by allowing the drone to give the Quantum Slimes the food they need, and since the Drones need Water to be active, make sure you keep a good amount of water, and check the Drones every so often!

Changelog

  • 1.1.0 - Quantum Largos may show their teleportation particles at all times, even when not agitated. Undocumented in the patch notes, so this is possibly a bug.
  • 0.6.0 - Now Quantum Slimes can still ghost out of their corral, however they will never teleport onto other slimes' corrals, making them much easier to manage.
  • 0.5.0 - They are now released and are able to be obtained legitimately.
  • 0.4.3 - Added into the game's code. At this point, it's mostly finished.

Origin

The Quantum Slimes' behavior of producing ghosts with somewhat unpredictable results on where the ghost will end up, and deciding whether or not to teleport to the ghost's location based on its current Agitation level, especially in cases where multiple quantum slimes may be present, may be a reference to Path integral formulation of quantum mechanics; the method to predict where particles will end up from point A to B. The Quantum Slime's Slimepedia entry mentioning the use of Quantum Plorts to bring in resources from alternate realities seems to be heavily based on the many-worlds interpretation, more well known as multiverse theory. The Quantum Slime's Slimepedia tagline - a slime that really shows its potential - is a reference to the concept of quantum potential. Their ghosts being internally referred to as qubits refers to qubits of quantum computing.

The Quantum Slime's Secret Style - Monochrome - may be based on the quantum theory of monochromatic light. Its grey coloration is more literally based on monochrome, being various shades of grey.

Trivia

  • Quantum slimes were added to the game's code in 0.4.3, but were only obtainable through mods.
  • The Butterscotch Slime Lamp has the same "glitchiness" that the Quantums have.
  • They share the same particle effects as Phase Lemons when they are about to teleport.
  • A Rad Quantum Largo's ghosts will appear with their radiation aura, though will not cause the radiation meter to increase.
    • The same belongs to Quantum Boom Largos, as their ghosts will still try to explode.
  • The ghosts that a Quantum slime produces are internally referred to as Qubits.
  • Quantum slimes must be touching the ground in order to produce a ghost.
    • Although their very next action may be a jump, sending the ghost along in that direction.
  • Prior to 1.3.1, Quantum Slimes counted as Pink Slimes towards the Omnivorous Achievement. This is because it was coded with the Pink Slime's food type tracker, despite being coded to only eat fruit.