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PLEASE FIX THIS PAGE at Gordo Slimes


Gordo Slimes are giant, stationary Slimes. They can not be directly interacted with nor can they be moved, but can be fed large amounts of Food to burst them.

There are currently 16 wild Gordos in specific areas in the Far, Far Range which can hold a Slime Key or reveal a Static Teleporter. Gordos can also be spawned on a Gadget Site by baiting a Gordo Snare with Food. Snared Gordos do not hold Keys.

Slimepedia Entry

Slimeology:
Gordo Slimes are a rare phenomenon that occurs when multiple slimes of the same type congregate. The result is that the slimes seem to merge together into a much larger slime that is seemingly incapable of movement.

A gordo will eat until it bursts, causing all the slimes to separate once more, as well as revealing whatever object it was that caused the gordo to form in the first place.

Rancher Risks:
Gordos pose no real risk to ranchers, they can only sometimes be a nuisance in that they are hiding something a rancher might need. So if you see a gordo, feed it!

Plortonomics:
Gordos produce no plorts on their own, however the slimes they produce after bursting do like any normal slime.

Map

This map contains all of the Gordo Slime locations in a single image.
Note that while these locations are precise, they may be on different elevations.

GordoSlimesMap

Gordo Slimes

PLEASE FIX THIS SECTION!!!

here is a list of all the gordo slimes you may catch in the game with a gordo snare:

Pink Gordos

PinkGordoSP

Pink Gordos requires 30 of any Food item to burst. They drop 10 pure Pink Slimes and two Crates with random loot.

Tabby Gordos

TabbyGordoSP
Tabby Gordos require 50 Meat to burst. Stony Hens count as two units potentially halving that amount. They drop 10 pure Tabby Slimes, two Crates with random loot

Phosphor Gordos

PhosphorGordoSP
Phosphor Gordos require 50 Fruit to burst. Cuberries count as two units potentially halving that amount. They drop 10 pure Phosphor Slimes, a Slime Key and two Crates with random loot.

Honey Gordos

HoneyGordoSP
Honey Gordos require 50 Fruit to burst. Mint Mangoes count as two units potentially halving that amount. They drop 10 pure Honey Slimes and two Crates with random loot.

Hunter Gordos

HunterGordoSP
Hunter Gordos require 50 Meat to burst Roostros count as two units potentially halving that amount.

They drop 10 pure Hunter Slimes, and three Crates; one contains four to five common-to-uncommon Slime Science Resources, the rest are random loot.

Rock Gordos

RockGordoSP
Rock Gordos require 50 Veggies to burst Heart Beets count as two units potentially halving that amount.
They drop 10 pure Rock Slimes, three crates with random loot, and bursting it unblocks the two-way Static Teleporter to The Grotto.

Rad Gordos

RadGordoSP
Rad Gordos require 50 Veggies to burst Oca Ocas count as two units, potentially halving that amount. They drop 10 pure Rad Slimes, and two Crates with random loot. The Rad Gordo exudes a Rad aura of a much larger size than Rad Slimes; additionally it cannot be neutralised with Water.

Crystal Gordos

CrystalGordoSP
Crystal Gordos require 50 Veggies to burst. Odd Onions counts as two units potentially halving that amount. They drop 10 pure Crystal Slimes, and two Crates; one contains four-to-five common-to-uncommon random Slime Science Resources.

Boom Gordos

BoomGordoSP
Boom Gordos require 50 Meat to burst Briar Hens count as two units potentially halving that amount.

They drop 10 pure Boom Slimes, and two Crates with random loot.

Note: The Boom Gordo makes a huge explosion when burst which deals heavy damage if you are in the blast radius.

Quantum Gordos

QuantumGordoSP
Quantum Gordos require 50 Fruit to burst Phase Lemons count as two units potentially halving that amount.
They drop 10 pure Quantum Slimes, and two Crates with random loot.

Dervish Gordos

DervishGordoSP
Dervish Gordos require 50 Fruit to burst.
Prickle Pears count as two units, potentially halving that amount.
They drop 10 pure Dervish Slimes, and three crates; one contains four to five random Slime Science resources ranging from common to uncommon while the rest are random loot.

Tangle Gordos

TangleGordoSP
Tangle Gordos require 50 Meat to burst.
Painted Hens count as two units, potentially halving that amount.
They drop 10 pure Tangle Slimes and three Crates; one contains four-to-five common-to-uncommon Slime Science Resources while the rest are random loot. Bursting it also unblocks the one-way Static Teleporter to The Ranch.

Mosaic Gordos

MosaicGordoSP
Mosaic Gordos require 50 Veggies to burst.
Silver Parsnips count as two units, potentially halving that amount. It drops 10 pure Mosaic Slimes, and three Crates; one contains four-to-five common-to-uncommon Slime Science Resources while the rest are random loot.

Gold Gordos

Gold Gordos require 3 Gilded Gingers to burst
It drops 10 pure Gold Slimes, (please add any missing information about this gordo)


Rewards

A Gordo's standard loot consists of 10 Slimes of their type when burst, and will drop 2-3 Crates containing Food with the occasional slime or two, and may give a shower of Newbucks which are automatically added to the player's total amount, or simply just Slime Science Resources. Note that only select wild Gordos drop a crate with Slime Science Resources, but snared Gordos will always drop a crate containing them.

In addition to a Gordo's standard loot, 11 Wild Gordos also drop a Slime Key needed to unlock Slime Gates, and 5 sit on a Static Teleporter, two of which go to new areas: Ash Isle and Ring Island, and the final three are for player convenience.

Tips

  • Pink Gordos require 30 food items, the Gold Gordo requires 3 Gilded Gingers, and 50 food items are required for other Gordos; though their base Slimes' favoured food will count as two units, potentially halving the required amount.
  • Although Rancher Risks state that Gordos aren't dangerous, the Boom Gordo causes a large explosion when it bursts, and the Rad Gordo exudes a radiation aura that gets bigger the more it is fed.
  • There are no naturally occuring Gold Gordos in the game; they can only be seen by snaring one with a Gordo Snare baited with Gilded Ginger, and can only be fed Gilded Ginger.
  • The 16 wild Gordos in the game currently consist of: two Pink Gordos, two Rock Gordos, a Phosphor Gordo, two Tabby Gordos, a Quantum Gordo, a Boom Gordo, a Rad Gordo, a Honey Gordo, a Crystal Gordo, a Hunter Gordo, a Mosaic Gordo, a Tangle Gordo, and a Dervish Gordo.


Trivia

  • Gordo is the Spanish/Portuguese word for fat.
    • "Gordo" is also the name of an enemy from the Kirby franchise.
    • The name is similar to Gorgo, an enemy from Nick's previous game Spiral Knights.
  • Gordos previously required a lot more food to be fed to satisfaction: Pink Gordos required 50 Food items, and all other Gordos required 75; halved to 38 with a favorite.
  • Gordo Slimes are one of the few slimes that cannot be consumed by Tarr; the others being Tarr themselves and Gold Slimes.
  • Gordos equipped with a Fashion Pod will spawn slimes wearing the same Fashion Pod when burst.
  • According to Nick Popovich, the way Tabby Gordos sit on the teleporters is similar to how cats would sit on warm objects.
  • Lucky Slimes, Fire Slimes, Puddle Slimes, Saber Slimes and The Tarr do not have a Gordo counterpart.
    • The Saber Slime is the first corralable slime to hold this distinction.
  • The first Pink Gordo appears to be on an island similar to the Moss Blanket.

Changes

  • 1.1.0 - Gordo slimes on the range that have been fed at least once will now appear on the map.
    • Fixed bug where boom slime booms would push echoes out of place. However, having seen the amazing fireworks displays some players created, we’re committed to remaking that awesome discovery in a future update in a more formal capacity.
  • 1.0.1 - A Gold Gordo can now be snared, with the same probabilities of capture on its respective snares as other Gordos. It requires 3 Gilded Gingers to burst.
  • 0.6.0 - Crystal Gordo and Hunter Gordo can now be found within The Indigo Quarry and Moss Blanket, respectively. Dervish, Mosaic and Tangle Gordos can now be found in The Glass Desert. Gordo food requirements have been reduced.
  • 0.5.1 - The Gordo Snares have been added. Crystal and Hunter Gordos can now be found using Gordo Snares.
  • 0.5.0 - Boom and Quantum Gordos have been added. Crystal Gordos added to the game files
  • 0.4.2 - Gordos can now receive fashion pod accessories. Slightly reduced the number of required food for gordos to burst.
  • 0.4.0 - Second Pink Gordo has been added.
  • 0.3.7 - Second Rock Gordo now houses a teleporter to the Volcano Island under itself. It also doesn't drop gold slimes anymore.
  • 0.3.6 - Second Tabby Gordo now houses a teleporter to the Arch Island under itself, and the key it dropped is no longer obtainable. That means, it now became either a useless trinket or a priceless reward depending on how you see it.
  • 0.3.2 - Slimepedia Entry added.
  • 0.3.1 - Second Tabby Gordo has been added.
  • 0.3.0 - A Rad, a Honey and two Rock Gordos have been added; Redesign of them; First Tabby and first Rock Gordo's teleporters lead now to the Overgrowth and the Grotto respectively.
  • 0.2.2 - Indicators of their diet have been added.
  • 0.2.0 - The first gordos - Pink, Tabby and Phosphor Gordos were added.

Gallery

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