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{{FVideo}}
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{{TabGordo}}
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''<small>For the unique Gordo Slime which appears every weekend, see [[Party Gordo]]</small>''.
  +
  +
{{quote|''Bon appetit!''|the '''[[Slimepedia]]'''}}
 
{{Infobox slimes
 
{{Infobox slimes
| image = Gordo Slime SP.png
+
|image = Gordo Slime SP.png
| imagecaption = <center>Bon appetit!</center>
+
|imagecaption = <center>""</center>
| occ = *In predetermined spots throughout the game (see below for locations)
+
|occ = *In predetermined spots throughout the game.
 
*Caught on a [[Utilities|Gordo Snare]].
 
*Caught on a [[Utilities|Gordo Snare]].
 
|diet = Source Slime's
| vop = None
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|plort = None
| diet = Source Slime's
 
| fav = Source Slime's
+
|fav = Source Slime's
| type = Docile
+
|vop = None
  +
|type = Docile
 
|largo = No
 
|largo = No
 
|gordo = 16 in the wild
 
|gordo = 16 in the wild
|plort = None
 
 
|beha = *Completely stationary.
 
|beha = *Completely stationary.
*Does not use the hunger system other Slimes use, instead it will sit and accept food that the source Slime can eat and will burst into 10 small slimes of its type along with [[Crates]] when fed enough.
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*Does not use the [[hunger]] system other Slimes use. Instead, it will sit and accept food that the source Slime can eat and will burst into 10 small slimes of its type along with [[crate]]s when fed enough.
 
*[[Tarr]] will not attack them.
 
*[[Tarr]] will not attack them.
*Wild Gordos always either have a [[Slime Keys|Slime Key]] or will reveal a [[Teleporter]].
+
*Wild Gordos always either have a [[Slime Key]] or will reveal a [[Static Teleporters|Static Teleporter]], except for the Party Gordo
*All Gordos drop 2-3 [[Crates]] when burst.
+
*All Gordos drop 2-3 [[Crate]]s when burst.
 
}}
 
}}
'''Gordo Slimes''' are giant, stationary [[Slimes]]. They can not be directly interacted with nor can they be moved, but can be fed [[Food]] to burst them, revealing 10 pure Slimes of their type and 2-3 [[Crates]].
+
'''Gordo Slimes''' are giant, stationary [[Slimes]]. They can not be directly interacted with nor can they be moved, but can be fed large amounts of [[Food]] to burst them.
   
There are currently 16 wild Gordos, each either holding a [[Slime Key]] or revealing a [[Static Teleporter]].
+
There are currently 16 wild Gordos in specific areas in the [[Far, Far Range]]. They may hold a [[Slime Key]] or reveal a [[Static Teleporter]]. Gordos may also be spawned on a [[Slime Science|Gadget Site]] by baiting a [[Utilities|Gordo Snare]] with [[Food]]. Snared Gordos ''do not'' hold Keys.
   
 
==[[Slimepedia]] Entry==
Gordos can also be spawned on a [[Slime Science|Gadget Site]] by baiting a [[Utilities|Gordo Snare]] with [[Food]]. Snared Gordos ''do not'' hold Keys.
 
  +
{{SlimepediaGordoSlime}}
   
  +
==Map==
==Slimepedia Entry==
 
'''''Slimeology:'''''<br />
 
''Gordo Slimes are a rare phenomenon that occurs when multiple slimes of the same type congregate. The result is that the slimes seem to merge together into a much larger slime that is seemingly incapable of movement.''
 
   
  +
<center>
''A gordo will eat until it bursts, causing all the slimes to separate once more, as well as revealing whatever object it was that caused the gordo to form in the first place.''
 
   
  +
''This map contains all of the Gordo Slime locations in a single image.''<br />
'''''Rancher Risks:'''''<br />
 
  +
''Note that while these locations are precise, they may be at different elevations.''
''Gordos pose no real risk to ranchers, they can only sometimes be a nuisance in that they are hiding something a rancher might need. So if you see a gordo, feed it!''
 
  +
</center>
  +
[[File:GordoSlimesMap.png|center|400px|link=https://vignette.wikia.nocookie.net/slimerancher/images/6/60/GordoSlimesMap.png/revision/latest?cb=20171101221433]]
   
  +
==Diet==
'''''Plortonomics:'''''<br />
 
''Gordos produce no [[Plort|plorts]] on their own, however the slimes they produce after bursting do like any normal slime.''
 
   
  +
<center>''Each Gordo, like its [[Slimes|smaller counterparts]], has its own diet and favored food depending on the type of Gordo. Feeding a Gordo its base slime's favored food (if applicable) satisfies two units of food instead of one.''<br />Their diets and food requirements are as follows:</center>
==Rewards==
 
All Gordo Slimes drop 10 [[Slimes]] of their type when burst, and will drop 2-3 Crates containing either [[Food]] or [[Slime Science Resources]].
 
   
  +
{| class="article-table sortable" style="text-align: center; font-size: 90%; line-height: 1em; width: 70%; margin: 1em auto 1em auto;"
In addition, 11 Wild Gordos hold [[Slime Keys]] needed to unlock '''Slime Gates''', while 5 sit on top of [[Static Teleporters]] which take you to new areas, including '''Ash Isle''' and '''Ring Island'''.
 
  +
|-
  +
! scope="col" |Gordo
  +
! scope="col" |Diet
  +
! scope="col" |Favorite food
  +
! scope="col" |{{Tt|To bursting|Favored foods count as two units, potentially halving this amount}}
  +
! scope="col" |{{Tt|Rush Mode|Favored foods count as two units, potentially halving this amount}}
  +
|-
  +
|[[File:PinkGordoSP.png|50px|link=Pink Slime]]<br />'''Pink Gordo'''
  +
|Everything
  +
|None
  +
|30
  +
|20
  +
|-
  +
|[[File:PhosphorGordoSP.png|50px|link=Phosphor Slime]]<br />'''Phosphor Gordo'''
  +
|Fruit
  +
|[[File:Cuberry.png|50px|link=Cuberry]]<br />'''[[Cuberry]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:TabbyGordoSP.png|50px|link=Tabby Slime]]<br />'''Tabby Gordo'''
  +
|Meat
  +
|[[File:Stony hen.png|50px|link=Stony Hen]]<br />'''[[Stony Hen]]'''
  +
|50
  +
|1
  +
|-
  +
|[[File:HoneyGordoSP.png|50px|link=Honey Slime]]<br />'''Honey Gordo'''
  +
|Fruit
  +
|[[File:Mint mango.png|50px|Mint Mango]]<br />'''[[Mint Mango]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:HunterGordoSP.png|50px|link=Hunter Slime]]<br />'''Hunter Gordo'''
  +
|Meat
  +
|[[File:Roostro.png|50px|link=Roostro]]<br />'''[[Roostro]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:RockGordoSP.png|50px|link=Rock Slime]]<br />'''Rock Gordo'''
  +
|Veggie
  +
|[[File:Heart Beet.png|50px|link=Heart Beet]]<br />'''[[Heart Beet]]'''
  +
|50
  +
|1
  +
|-
  +
|[[File:RadGordoSP.png|50px|link=Rad Slime]]<br />'''Rad Gordo'''
  +
|Veggie
  +
|[[File:Oca Oca.png|50px|link=Oca Oca]]<br />'''[[Oca Oca]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:CrystalGordoSP.png|50px|link=Crystal Slime]]<br />'''Crystal Gordo'''
  +
|Veggie
  +
|[[File:OddOnion SP.png|50px|link=Odd Onion]]<br />'''[[Odd Onion]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:BoomGordoSP.png|50px|link=Boom Slime]]<br />'''Boom Gordo'''
  +
|Meat
  +
|[[File:Briar hen.png|50px|link=Briar Hen]]<br />'''[[Briar Hen]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:QuantumGordoSP.png|50px|link=Quantum Slime]]<br />'''Quantum Gordo'''
  +
|Fruit
  +
|[[File:PhaseLemon SP.png|50px|link=Phase Lemon]]<br />'''[[Phase Lemon]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:DervishGordoSP.png|50px|link=Dervish Slime]]<br />'''Dervish Gordo'''
  +
|Fruit
  +
|[[File:Prickle Pear.png|50px|link=Prickle Pear]]<br />'''[[Prickle Pear]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:TangleGordoSP.png|50px|link=Tangle Slime]]<br />'''Tangle Gordo'''
  +
|Meat
  +
|[[File:Painted hen.png|50px|link=Painted Hen]]<br />'''[[Painted Hen]]'''
  +
|50
  +
|1
  +
|-
  +
|[[File:MosaicGordoSP.png|50px|link=Mosaic Slime]]<br />'''Mosaic Gordo'''
  +
|Veggie
  +
|[[File:Silver Parsnip.png|50px|link=Silver Parsnip]]<br />'''[[Silver Parsnip]]'''
  +
|50
  +
|30
  +
|-
  +
|[[File:GoldGordoSP.png|50px|link=Gold Slime]]<br />'''Gold Gordo'''
  +
|Gilded Ginger
  +
|[[File:GildedGinger SP.png|50px|link=Gilded Ginger]]<br />'''[[Gilded Ginger]]'''
  +
|3
  +
|3
  +
|}
   
==Locations==
+
==Rewards==
  +
A Gordo's standard loot consists of 10 [[Slimes]] of their type and 2-3 Crates. Note that only select wild Gordos drop a crate with Slime Science Resources, but snared Gordos will ''always'' drop a crate containing them.
''For the page on exact wild Gordo Slime locations, see: [[Gordo Slimes/Locations]]''
 
  +
  +
In addition to a Gordo's standard loot, 11 Wild Gordos also drop a [[Slime Key]] needed to unlock '''Slime Gates'''. 5 sit on a [[Static_Teleporters|Static Teleporter]], two of which go to new areas: [[The_Indigo_Quarry/Ash_Isle|Ash Isle]] and [[The_Dry_Reef/Ring_Island|Ring Island]], another two offer two way teleportation between [[The Ranch]] and [[The Indigo Quarry]] and [[The Moss Blanket]], and the final teleporter is a one-way trip back to The Ranch from [[The Glass Desert]].
   
 
==Tips==
 
==Tips==
 
*Although Rancher Risks state that Gordos are not dangerous, this is not strictly true; the Boom Gordo causes a large explosion when it bursts, and the Rad Gordo exudes a radiation aura that gets bigger the more it is fed.
*You are required to have 30 food items to satisfy Pink Gordos, 3 [[Gilded Ginger]]s for the Gold Gordo, and 50 for other Gordos; potentially halved to 25 if Gordo is its base Slime's favourite.
 
  +
*Gordos do not utilize special abilities of their slime counterparts; the Rock and Crystal Gordos do not harm on contact, the Dervish Gordo does not cause tornadoes, and Quantum Gordos do not produce ghosts. The Hunter Gordo can still go invisible, but will re-appear when close by.
**Once fed to satisfaction, a Gordo will pop, providing a reward. A Boom Gordo, however, '''''explodes''''' when <span style="font-weight:normal;">fed to satisfaction</span>!
 
*There are no naturally occuring Gold Gordos in the game; they can only be seen by snaring one with a Gordo Snare baited with Gilded Ginger, and can only be fed Gilded Ginger.
+
*In Adventure Mode, there are no naturally occurring [[Gold Slime|Gold Gordos]]; they can only be seen by snaring one with a Master [[Utilities|Gordo Snare]] baited with [[Gilded Ginger]], and can only be fed Gilded Ginger. They are however [[Rush Mode/Gold Gordo Locations|present in Rush Mode]].
 
*The 16 wild Gordos in the game currently consist of: two Pink Gordos, two Rock Gordos, a Phosphor Gordo, two Tabby Gordos, a Quantum Gordo, a Boom Gordo, a Rad Gordo, a Honey Gordo, a Crystal Gordo, a Hunter Gordo, a Mosaic Gordo, a Tangle Gordo, and a Dervish Gordo.
*Although Rancher Risks state that Gordos aren't dangerous, the Boom Gordo causes a large explosion when it bursts, and the Rad Gordo exudes a radiation aura that gets bigger the more it is fed.
 
  +
*Gordo icons are presented on the [[World Map]] when a Gordo Slime has been fed at least once. Both [[Gordo Slimes/Locations|Wild Gordos]] and [[Utilities|Snared Gordos]] can be tracked in this way.{{clr}}
*Currently, there are sixteen Gordo slimes in the game: Two Pink Gordos, two Rock Gordos, Phosphor Gordo, two Tabby Gordos, Quantum Gordo, Boom Gordo, Rad Gordo, Honey Gordo, Crystal Gordo, Hunter Gordo, Mosaic Gordo, Tangle Gordo, and a Dervish Gordo. Get ready to feed them!
 
*It is possible to spawn a Gordo with a [[Utilities|Gordo Snare]].
 
*After popping a "captured" Gordo Slime, at least one of the crates dropped from it will contain [[Slime Science Resources]].
 
   
  +
==Changelog==
  +
*'''[[Game Versions/Version 1.3.0|1.3.0b]]''' - Fixed bug where gordos could sometimes be replaced by another gordo.
  +
*'''[[Game Versions/Version 1.2.2|1.2.2]]''' - The [[Party Gordo]] has been implemented.
  +
*'''[[Game Versions/Version 1.2.0|1.2.0]]''' - Fixed bug with diet readout for gold/lucky slimes and gordos.
  +
*'''[[Game Versions/Version 1.1.0|1.1.0]]''' - Gordo slimes on the range that have been fed at least once will now appear on the map.
  +
**Fixed bug where boom gordos would push echoes out of place. However, having seen the amazing fireworks displays some players created, we’re committed to remaking that awesome discovery in a future update in a more formal capacity.
 
*'''[[Game Versions/Version 1.0.1|1.0.1]]''' - A Gold Gordo can now be snared, with the same probabilities of capture on its respective snares as other Gordos. It requires 3 Gilded Gingers to burst.
 
*'''[[Game Versions/Version 0.6.0|0.6.0]]''' - Crystal Gordo and Hunter Gordo can now be found within The Indigo Quarry and Moss Blanket, respectively. Dervish, Mosaic and Tangle Gordos can now be found in The Glass Desert. Gordo food requirements have been reduced.
 
*'''[[Game Versions/Version 0.5.1|0.5.1]]''' - The Gordo Snares have been added. Crystal and Hunter Gordos can now be found using Gordo Snares.
 
*'''[[Game Versions/Version 0.5.0|0.5.0]]''' - Boom and Quantum Gordos have been added. Crystal Gordos added to the game files
 
*'''[[Game Versions/Version 0.4.2|0.4.2]]''' - Gordos can now receive fashion pod accessories. Slightly reduced the number of required food for gordos to burst.
 
*'''[[Game Versions/Version 0.4.0|0.4.0]]''' - Second Pink Gordo has been added.
 
*'''[[Game Versions/Version 0.3.7|0.3.7]]''' - Second Rock Gordo now houses a teleporter to the ash Isle under itself. It also doesn't drop gold slimes anymore.
  +
*'''[[Game Versions/Version 0.3.6|0.3.6]]''' - The tabby gordo on the beach behind the Overgrowth no longer drops a slime key. Instead it provides a teleporter to the ring island. Keys acquired from this gordo previously should now be considered ultimately useless trinkets or priceless collectibles that make you a better person for owning them, depending on your perspective.
 
*'''[[Game Versions/Version 0.3.2|0.3.2]]''' - Slimepedia Entry added.
 
*'''[[Game Versions/Version 0.3.1|0.3.1]]''' - Second Tabby Gordo has been added.
 
*'''[[Game Versions/Version 0.3.0|0.3.0]]''' - A Rad, a Honey and two Rock Gordos have been added; Redesign of them; First Tabby and first Rock Gordo's teleporters lead now to the Overgrowth and the Grotto respectively.
 
*'''[[Game Versions/Version 0.2.2|0.2.2]]''' - Indicators of their diet have been added.
 
*'''[[Game Versions/Version 0.2.0|0.2.0]]''' - The first gordos - Pink, Tabby and Phosphor Gordos were added.
   
 
==Trivia==
 
==Trivia==
*Gordo is the Spanish/Portuguese word for fat.
+
*Gordo is the Spanish/Portuguese word for "fat".
  +
**"Gordo" is also the name of [[w:c:kirby:Gordo|an enemy]] from the Kirby franchise.
*Gordos previously required a lot more food to be fed to satisfaction: Pink Gordos required 50 Food items, and all other Gordos required 75; halved to 35 with a favourite.
 
  +
**The name is similar to [http://wiki.spiralknights.com/Gorgo Gorgo], an enemy from [[Nick Popovich|Nick's]] previous game Spiral Knights.
*They are some of the only slimes in the game that cannot be eaten by [[The Tarr]], other than The Tarr themselves, and Gold Slimes.
 
  +
*Gordos can give up to 13 rewards, which include slimes, crates, and slime keys, while teleporters are not considered a reward. Because no snared Gordo holds a key, all will give 10 Slimes and 3 crates.
*If you put a [[Curios|fashion pod]] on them, all of the slimes that spawn from it when it bursts will wear it too.
 
 
*Gordos previously required a lot more food to be fed to satisfaction. Pink Gordos required 50 Food items, and all other Gordos required 75; halved to 38 with a favorite.
*According to Nick Popovich, the way Tabby Gordos sit on the teleporters is similar to how cats would sit on warm objects.
 
 
*Gordo Slimes are one of the few slimes that cannot be consumed by [[Tarr]]; the others being Tarr themselves, [[Twinkle Slime]]s, and [[Gold Slime]]s.
*[[Lucky Slime]]s, [[Fire Slime]]s, [[Puddle Slime]]s, and [[Tarr]]s are the only slimes to not have a Gordo counterpart. This is due to neither of then having a favorite that can be able to be put on a Gordo snare.
 
  +
*Gordos equipped with a [[Curios|Fashion Pod]] will spawn slimes wearing the same Fashion Pod when burst.
 
 
*According to [[Nick Popovich]], the way Tabby Gordos sit on the teleporters is similar to how cats would sit on warm objects.
==Changes==
 
  +
*[[Lucky Slime]]s, [[Fire Slime]]s, [[Puddle Slime]]s, [[Saber Slime]]s, [[Quicksilver Slime]]s, [[Glitch Slime]]s and [[The Tarr]] do not have a Gordo counterpart. The Saber Slime is the first [[corral]]able slime to hold this distinction.
*'''1.0.1''' - A Gold Gordo can now be snared, with the same probabilities of capture on its respective snares as other Gordos. It requires 3 Gilded Gingers to burst.
 
  +
**The Puddle Slime, however, is the only one on the list above to have a gordo mentioned within the code, even though not seen in the game.
*'''0.6.0''' - Crystal Gordo and Hunter Gordo can now be found within The Indigo Quarry and Moss Blanket, respectively. Dervish, Mosaic and Tangle Gordos can now be found in The Glass Desert.
 
  +
*A Snared Phosphor, Hunter, and Quantum Gordo's snares can be viewed through the Gordo; the Phosphor Gordo is translucent, the Hunter Gordo goes invisible when far enough away, and the Quantum Gordo can be seen through when it "glitches".
*'''0.5.1''' - The Gordo Snares have been added. Crystal and Hunter Gordos can now be found using Gordo Snares.
 
  +
*All Gordo Slimes begin to shake when fed an adequate amount of food: Pink Gordos begin shaking when fed 23 units, and all other standard Gordos require 37 units. Gold Gordos are the only exception, only shaking when fed 3 [[Gilded Ginger]]s, which bursts them.
*'''0.5.0''' - Boom and Quantum Gordos have been added. Crystal Gordos added to the game files
 
  +
*Gold Gordos require 6 units of food to burst. However, since they favor and exclusively eat [[Gilded Ginger]], they only need to be fed 3 times.
*'''0.4.2''' - Gordos can now receive fashion pod accessories. Slightly reduced the number of required food for gordos to burst.
 
*'''0.4.0''' - Second Pink Gordo has been added.
 
*'''0.3.7''' - Second Rock Gordo now houses a teleporter to the Volcano Island under itself. It also doesn't drop gold slimes anymore.
 
*'''0.3.6''' - Second Tabby Gordo now houses a teleporter to the Arch Island under itself, and the key it dropped is no longer obtainable. That means, it now became either a useless trinket or a priceless reward depending on how you see it.
 
*'''0.3.2''' - Slimepedia Entry added.
 
*'''0.3.1''' - Second Tabby Gordo has been added.
 
*'''0.3.0''' - A Rad, a Honey and two Rock Gordos have been added; Redesign of them; First Tabby and first Rock Gordo's teleporters lead now to the Overgrowth and the Grotto respectively.
 
*'''0.2.2''' - Indicators of their diet have been added.
 
*'''0.2.0''' - The first gordos - Pink, Tabby and Phosphor Gordos were added.
 
 
==Gallery==
 
<gallery>
 
slimegordofeed.gif|Feeding the 2nd Rock Gordo
 
SlimeRancher-2016-09-20-07-12-40-27.gif|Pink Gordo slime explodes!
 
QuantumGordo.jpg|Quantum Gordo!
 
Boom Gordo.png|Boom Gordo
 
SlimeRancher-2017-03-06-08-24-47-76.gif|Popping the Boom Gordo!
 
SlimeRancher-2016-10-24-11-55-22-18.gif|Phosphor Gordo exploding
 
HunterGordo.png|A Hunter Gordo caught by a Gordo Snare
 
SlimeRancher-2017-04-22-02-28-15-73.png|Two Pink gordos and one Crystal gordo.
 
SlimeRancher-2017-04-26-05-08-10-91.png|A close-up of a crystal gordo
 
SlimeRancher-2017-05-06-04-27-27-97.png
 
SlimeRancher-2017-05-06-05-35-24-64.png
 
Indgqrrygrd.jpg
 
TangleGordo.jpg|The Tangle Gordo sitting on the teleporter.
 
DervishGordo.jpg|The Dervish Gordo in The Glass Desert.
 
MosaicGordo.jpg|A Mosaic Gordo on a Gordo Snare.
 
SlimeRancher-2017-06-16-10-46-55-49.png|The Hunter Gordo sitting on a mushroom.
 
RadGordo.png
 
Gordo test 3.jpg|The old version of the first Tabby Gordo.
 
20170602203601_1.jpg|A Crystal Gordo from a Gordo Snarer in the Ash Isle
 
SlimeRancher-2017-07-22-08-05-43-33.gif|A Boom Gordo being safely popped from a distance plus a Pink Gordo in the background.
 
SlimeRancher-2017-08-10-05-51-26-22.png|A gold gordo caught by a gordo snare
 
</gallery>
 
   
 
{{Navbox}}
 
{{Navbox}}
 
[[Category:Slimes]]
 
[[Category:Slimes]]
 
[[Category:Slimes that do not produce plorts]]
 
[[Category:Slimes that do not produce plorts]]
  +
[[Category:Docile Slimes]]
  +
[[Category:Pages with map locations]]
  +
[[Category:Cannot be eaten by Tarr]]
  +
[[Category:Update 0.2.0]]

Revision as of 09:55, 9 June 2020

Template:FVideo

Overview





For the unique Gordo Slime which appears every weekend, see Party Gordo.

Bon appetit!
 
— the Slimepedia


Gordo Slimes are giant, stationary Slimes. They can not be directly interacted with nor can they be moved, but can be fed large amounts of Food to burst them.

There are currently 16 wild Gordos in specific areas in the Far, Far Range. They may hold a Slime Key or reveal a Static Teleporter. Gordos may also be spawned on a Gadget Site by baiting a Gordo Snare with Food. Snared Gordos do not hold Keys.

Slimepedia Entry

Slimeology:
Gordo Slimes are a rare phenomenon that occurs when multiple slimes of the same type congregate. The result is that the slimes seem to merge together into a much larger slime that is seemingly incapable of movement.

A gordo will eat until it bursts, causing all the slimes to separate once more, as well as revealing whatever object it was that caused the gordo to form in the first place.

Rancher Risks:
Gordos pose no real risk to ranchers, they can only sometimes be a nuisance in that they are hiding something a rancher might need. So if you see a gordo, feed it!

Plortonomics:
Gordos produce no plorts on their own, however the slimes they produce after bursting do like any normal slime.

Map

This map contains all of the Gordo Slime locations in a single image.
Note that while these locations are precise, they may be at different elevations.

GordoSlimesMap

Diet

Each Gordo, like its smaller counterparts, has its own diet and favored food depending on the type of Gordo. Feeding a Gordo its base slime's favored food (if applicable) satisfies two units of food instead of one.
Their diets and food requirements are as follows:
Gordo Diet Favorite food To bursting Rush Mode
PinkGordoSP
Pink Gordo
Everything None 30 20
PhosphorGordoSP
Phosphor Gordo
Fruit Cuberry
Cuberry
50 30
TabbyGordoSP
Tabby Gordo
Meat Stony hen
Stony Hen
50 1
HoneyGordoSP
Honey Gordo
Fruit Mint Mango
Mint Mango
50 30
HunterGordoSP
Hunter Gordo
Meat Roostro
Roostro
50 30
RockGordoSP
Rock Gordo
Veggie Heart Beet
Heart Beet
50 1
RadGordoSP
Rad Gordo
Veggie Oca Oca
Oca Oca
50 30
CrystalGordoSP
Crystal Gordo
Veggie OddOnion SP
Odd Onion
50 30
BoomGordoSP
Boom Gordo
Meat Briar hen
Briar Hen
50 30
QuantumGordoSP
Quantum Gordo
Fruit PhaseLemon SP
Phase Lemon
50 30
DervishGordoSP
Dervish Gordo
Fruit Prickle Pear
Prickle Pear
50 30
TangleGordoSP
Tangle Gordo
Meat Painted hen
Painted Hen
50 1
MosaicGordoSP
Mosaic Gordo
Veggie Silver Parsnip
Silver Parsnip
50 30
GoldGordoSP
Gold Gordo
Gilded Ginger GildedGinger SP
Gilded Ginger
3 3

Rewards

A Gordo's standard loot consists of 10 Slimes of their type and 2-3 Crates. Note that only select wild Gordos drop a crate with Slime Science Resources, but snared Gordos will always drop a crate containing them.

In addition to a Gordo's standard loot, 11 Wild Gordos also drop a Slime Key needed to unlock Slime Gates. 5 sit on a Static Teleporter, two of which go to new areas: Ash Isle and Ring Island, another two offer two way teleportation between The Ranch and The Indigo Quarry and The Moss Blanket, and the final teleporter is a one-way trip back to The Ranch from The Glass Desert.

Tips

  • Although Rancher Risks state that Gordos are not dangerous, this is not strictly true; the Boom Gordo causes a large explosion when it bursts, and the Rad Gordo exudes a radiation aura that gets bigger the more it is fed.
  • Gordos do not utilize special abilities of their slime counterparts; the Rock and Crystal Gordos do not harm on contact, the Dervish Gordo does not cause tornadoes, and Quantum Gordos do not produce ghosts. The Hunter Gordo can still go invisible, but will re-appear when close by.
  • In Adventure Mode, there are no naturally occurring Gold Gordos; they can only be seen by snaring one with a Master Gordo Snare baited with Gilded Ginger, and can only be fed Gilded Ginger. They are however present in Rush Mode.
  • The 16 wild Gordos in the game currently consist of: two Pink Gordos, two Rock Gordos, a Phosphor Gordo, two Tabby Gordos, a Quantum Gordo, a Boom Gordo, a Rad Gordo, a Honey Gordo, a Crystal Gordo, a Hunter Gordo, a Mosaic Gordo, a Tangle Gordo, and a Dervish Gordo.
  • Gordo icons are presented on the World Map when a Gordo Slime has been fed at least once. Both Wild Gordos and Snared Gordos can be tracked in this way.

Changelog

  • 1.3.0b - Fixed bug where gordos could sometimes be replaced by another gordo.
  • 1.2.2 - The Party Gordo has been implemented.
  • 1.2.0 - Fixed bug with diet readout for gold/lucky slimes and gordos.
  • 1.1.0 - Gordo slimes on the range that have been fed at least once will now appear on the map.
    • Fixed bug where boom gordos would push echoes out of place. However, having seen the amazing fireworks displays some players created, we’re committed to remaking that awesome discovery in a future update in a more formal capacity.
  • 1.0.1 - A Gold Gordo can now be snared, with the same probabilities of capture on its respective snares as other Gordos. It requires 3 Gilded Gingers to burst.
  • 0.6.0 - Crystal Gordo and Hunter Gordo can now be found within The Indigo Quarry and Moss Blanket, respectively. Dervish, Mosaic and Tangle Gordos can now be found in The Glass Desert. Gordo food requirements have been reduced.
  • 0.5.1 - The Gordo Snares have been added. Crystal and Hunter Gordos can now be found using Gordo Snares.
  • 0.5.0 - Boom and Quantum Gordos have been added. Crystal Gordos added to the game files
  • 0.4.2 - Gordos can now receive fashion pod accessories. Slightly reduced the number of required food for gordos to burst.
  • 0.4.0 - Second Pink Gordo has been added.
  • 0.3.7 - Second Rock Gordo now houses a teleporter to the ash Isle under itself. It also doesn't drop gold slimes anymore.
  • 0.3.6 - The tabby gordo on the beach behind the Overgrowth no longer drops a slime key. Instead it provides a teleporter to the ring island. Keys acquired from this gordo previously should now be considered ultimately useless trinkets or priceless collectibles that make you a better person for owning them, depending on your perspective.
  • 0.3.2 - Slimepedia Entry added.
  • 0.3.1 - Second Tabby Gordo has been added.
  • 0.3.0 - A Rad, a Honey and two Rock Gordos have been added; Redesign of them; First Tabby and first Rock Gordo's teleporters lead now to the Overgrowth and the Grotto respectively.
  • 0.2.2 - Indicators of their diet have been added.
  • 0.2.0 - The first gordos - Pink, Tabby and Phosphor Gordos were added.

Trivia

  • Gordo is the Spanish/Portuguese word for "fat".
    • "Gordo" is also the name of an enemy from the Kirby franchise.
    • The name is similar to Gorgo, an enemy from Nick's previous game Spiral Knights.
  • Gordos can give up to 13 rewards, which include slimes, crates, and slime keys, while teleporters are not considered a reward. Because no snared Gordo holds a key, all will give 10 Slimes and 3 crates.
  • Gordos previously required a lot more food to be fed to satisfaction. Pink Gordos required 50 Food items, and all other Gordos required 75; halved to 38 with a favorite.
  • Gordo Slimes are one of the few slimes that cannot be consumed by Tarr; the others being Tarr themselves, Twinkle Slimes, and Gold Slimes.
  • Gordos equipped with a Fashion Pod will spawn slimes wearing the same Fashion Pod when burst.
  • According to Nick Popovich, the way Tabby Gordos sit on the teleporters is similar to how cats would sit on warm objects.
  • Lucky Slimes, Fire Slimes, Puddle Slimes, Saber Slimes, Quicksilver Slimes, Glitch Slimes and The Tarr do not have a Gordo counterpart. The Saber Slime is the first corralable slime to hold this distinction.
    • The Puddle Slime, however, is the only one on the list above to have a gordo mentioned within the code, even though not seen in the game.
  • A Snared Phosphor, Hunter, and Quantum Gordo's snares can be viewed through the Gordo; the Phosphor Gordo is translucent, the Hunter Gordo goes invisible when far enough away, and the Quantum Gordo can be seen through when it "glitches".
  • All Gordo Slimes begin to shake when fed an adequate amount of food: Pink Gordos begin shaking when fed 23 units, and all other standard Gordos require 37 units. Gold Gordos are the only exception, only shaking when fed 3 Gilded Gingers, which bursts them.
  • Gold Gordos require 6 units of food to burst. However, since they favor and exclusively eat Gilded Ginger, they only need to be fed 3 times.