The in-game Controls are the keybinds that allow the player to interact with the game world. They are accessible from the Options menu on the menu screen, or after pausing the game.
On the PC edition, keyboard controls can be changed from the Input tab, while game controllers can be changed using the Gamepad tab; Console Editions only have the Controls tab.
|Action||PC||Xbox One||Playstation 4|
|Move||WASD / Directional Arrows||Left Stick||Left Stick|
|Look||Mouse||Right Stick||Right Stick|
|Shoot||Left Click||Right Bumper||R2|
|Vac||Right Click||Left Bumper||L2|
|Pulse Wave||Middle click / Q||B||Circle|
(hold for jetpack)
|Sprint||Left Shift||Left Stick (press)||L3|
|Gadget Mode||T||D-Pad Down||D-Pad Down|
|Radar||R||Right Stick (press)||R3|
|Map||M||D-Pad Right||D-Pad Right|
|Prev Slot||MouseWheel Up||Left Trigger||L1|
|Next Slot||MouseWheel Down||Right Trigger||R1|
|Slimepedia||F1 / Slash||D-Pad Up||D-Pad Up|
- On the Playstation 4 Edition, the World Map is assigned to both the D-Pad Right button and the Touchpad by default. Unbinding the Map key will change it to "touch pad button", and changing the bind afterwards will unbind the Touchpad. Since the Touchpad cannot be bound to a key, the only way to restore it as a keybind is to restore defaults. This does not occur if the initial keybind is simply changed, rather than removed.
- The Radar is currently non-functional, even when bound to a key.