"To close" literally due to the distance in game means "separated only by a single path running parallel between the two corrals". If placed diagonally in the 2x2 areas, or in corrals seperated by a bit more, you are fine. Given recent number crunching though, dervish mosaic out everything profit wise.
Also solid necro.
I've gotten like 6 without ever really trying, however the record I've seen legitimately gathered is like 400+
May be late, but a drill is needed. While they can be obtained anywhere, they have a higher drop rate in zones without additional drops (for example, the indigo quarry has indigonium as an additional drop). So the ranch is both tied for the highest drop rate, and one of the most convenient locations in the game to place them.
They definitely are meant to appear that way, though going based on the code i don't think they actually are technically.
Odds are the "pillar" that was reached isn't actually one of the pillars you were referring to. The ones way off in the horizon are technically physical objects, but exist on a non interactable plane (so if you ever did reach them or something else did they would phase through it). These pillars also have their coordinates set as a relational dynamic location rather than a static one, meaning they move in relation to a particular object (in this case, the player.)
There are a few locations with islands or static pillars that are out a bit from the main land, which is where the confusion likely came from.
Little fun fact. Due to their size in the code, those distant pillars are actually the tallest non barrier object in the game, being a bit taller than the tallest tree in the moss blanket. In terms of y values, if you could reach any of them it would also be the highest place in the game you could land.
While I've got no say in terms of what the higher ups think, the wiki's policy has always been we're open to new editors provided they aim to improve the wiki and contribute accordingly. Be it minor grammatical fixes, data mining, just general aid when a task is large, or just formatting suggestions. I don't see that changing with the idea of the gamepedia page closing down so to speak.
In all honesty i feel that would be beneficial, given the gamepedia wiki has a number of things that would be flawed for the purposes of the wiki and cause their own headaches currently. While those that edit the wiki actively at the moment i do have respect for, the wiki it has for slime rancher has had some faulty information present on it for a while which leads to a number of issues (gold slime rarity for example being based entirely on exaggerated rumors and discussions compared to actual sources like the game's code, a source the fandom wiki references for any number validation.)
All in all, if their willing to contribute constructivly or at least with good intentions, i see no issue with it.
Regarding source, I've been developing mods for a bit, so i have delved into the code a fair bit. The save limitations was actually found by another modder, who had at the time been developing a mod to convert casual saves to adventure and vice versa.
Simple answer, yes there is one, just ridiculously high. Minimum value is 109501.
More technical answer: the day cap is unknown, but a number of factors ranging from save limitations to computer memory overflow give us potential values. The 2 main hard limits being 109501 (max value due to save limitations if you never use the sleep button) or 2,147,483,647 if there's overflow protection.
If there isn't overflow protection, 0 is your max distinguishable value, equivalent to 4,294,967,295 days. And your abosulte max cap I'm not going to bother calculating since i would need to verify some numbers and i don't feel like doing that for this little bit.
Just going to use a toast metaphor to explain why I'm certain this isn't a bug then.
To eat toast we need 3 things. Bread, a toaster, and a person to eat it. Comparable to a source to pull from, a storage location, and a processing function in the code.
If you lack bread, you can't toast it and you therefore can't eat toast. If you lack a toaster, you can't toast what bread you do have and therefore can't eat toast. If nobody is there to eat said toast, it can't be eaten. If you lack bread, a toaster, and a person to eat it, you've got well nothing to do with toast. No source for bread, no processing of bread to toast, no consumption of toast.
If nothing gives the function the number of fire slimes added or removed, the function doesn't know that. If the function doesn't know that, it can't be used as a variable in said calculations. If it can't be used in said duration calculations, it can't have an effect on said duration.
No bread to turn into toast? no toast. no information to process? no information processing.
And going by the code, there's nothing to even read the information you'd be adding the equation if this was a bug, meaning a computer would be doing something with an non existent undefinwd variable with no function to process this information.
Pretty dang certain with this, its just a case of confirmation bias. You are seeing coincidences that align with your thinking on the cause so you are attributing them to the cause, even if they aren't.
can tell you from the code this isn't the case.
first off a bit of a necro, secondly it works in this forum as well as there. not entirely sure what you are trying to say with the very low iq comment, though i have my suspicions on its intent.
SomebodyElse314 wrote: Slimes don't die...
And anorher necro to repeat something thars already been stated 2 years ago.
Blue the unknowing God wrote: Sadly we'll never know till favorite food is discovered (placed the ogden fruit curiously on a master to get a pink fatty deleted it in rage)
Whether or not it changes in the future doesn't change whether or not it is possible at the moment this came up. Which its not.
Look at the Fanon articles: Largo Gordos, Colorgos, and Gorgos.
Moot point when put in context with the original question.
Its one of the following. Quantum rock Rad rock
Details depending on which type of primary colours we are referring to.
TeLl Me NoW!!
CRYSTAL SLIME ISNT RED
Take note of one of the 3 criteria. The crystal's secret style is ruby, which is red. So literally taken with whats actually being given, this point is moot.
CrazypuppyT wrote: and all the meteor slime code got repourpesed, so technically, its in the game
Not entirely accurate, the zero grav code got scrapped entirely. The magnetism had some changes but did reappear in a variation for dervish, and the event code became the basis for fire storms.
FlowerButterfly wrote: My slime to guess:
1. it is canon.
2. It is a largo.
3. It spawns naturally as a feral slime.
4. It cannot become feral unless it spawns that way.
5. It can explode.
6. It appears in the Moss Blanket.