Board Thread:General Discussion/@comment-44284270-20191031075958/@comment-30175469-20191103145650

Dude i came from a time when quantums weren't even a thing to begin with. I went through the time when quantums teleported regardless of agitation, and was ranching them easily at that time.

Funny note, while quantums are made out to be large tarr risks, they actually aren't if you look into the mechanics unless you have tangles somewhere, or booms in a corral. Qubits can't enter corrals, so to get plorts you need another slime involved that can get the plorts to or from the quantum. And given how many ways there are to reduce agitation growth, i actually don't get your key point. I get what you are trying to say, but when you look at the mechanics all i see is "they get out if i ignore them, so their value should be higher"

What i am saying is that crystals have a bit more difficulty in their diet, hence the higher price on max values, and that the max value is highly improbable to actually get. I'm also saying that the alterations needed to get the change you are suggesting are alot more impactful than you are actually making them out to be.

Taken in with exaggerated quantum issues brought about by your own actions in ignoring quantums for extended periods of time, there isn't much going in favour if the reasonings behind making the change. Its a minor, basically insignificant effect on the game's actual actions if done by changing the id, and is alot more work than changing 1 variable (your changing close to 101 if not more for effectively no change in gameplay) or you make an odd but significant change by changing 1 variable, that messes a bit with how the same is laid out for balance and such when altering the base value, which will have more of an impact than you intend the further from base you get due to the formula used for calculations.

So summed up, I'm saying its A) unreasonable logic in your reasoning when compared to actual mechanics (ignores diet issues and exaggerates potential issues if you ignore quantums. Also makes up a false reason for such in tarr risk, which only happens with other slimes already prone to tarr outbreaks being in the area.) and B) either more work than its worth, or more impactful than it should be.