Gordo Slimes

Slimeology:

''Gordo Slimes are a rare phenomenon that occurs when multiple slimes of the same type congregate. The result is that the slimes seem to merge together into a much larger slime that is seemingly incapable of movement.''

A gordo will eat until it bursts, causing all the slimes to separate once more, as well as revealing whatever object it was that caused the gordo to form in the first place.

Rancher Risks:

''Gordos pose no real risk to ranchers, they can only sometimes be a nuisance in that they are hiding something a rancher might need. So if you see a gordo, feed it!''

Plortonomics:

Gordos produce no plorts on their own, however the slimes they produce after bursting do like any normal slime.

Rewards
After popping, the Gordos give 1-3 crates (they contain food and slimes) and several regular versions of the kind of slime it is. Both Pinks, Phosphor, Rad, Honey, Boom and Quantum Gordos each drop a Slime Key,  the Gordos created from Gordo Snares always give a crate that contains Slime Science materials and  both Tabbies and both Rocks instead reveal teleporters that they were sitting on. The first Tabby and the first Rock Gordo allow quick and easy access back to the ranch from the end of the Dry Reef or Indigo Quarry respectively. The second Tabby Gordo lets you access the Arch Island, and the second Rock Gordo lets you access the Ash Isle.

Locations
The Gordos from Gordo Snares can be potentially everywhere, where there is a gadget spot. Pink Gordo: Note: Both are found within the Dry Reef.


 * First one: While walking on the ledge going towards the second area of the Dry Reef, there is a section of fence cut out. Go into the hole in the fence, and directly ahead the Pink Gordo will be sitting on an island.

Quantum Gordo:  Go to the Construction Site near the end of the Ancient Ruins. On the pathway, look down to the right and go down to a hidden pathway. Go up the ramp until you end up at a small hill with a wall trigger and facing an open doorway with a wall above/bellow it. Turn right and go down another secret path. Turn around and there will be a Quantum Gordo.

Tips

 * You are required to have 45 food items (50 on older versions) to satisfy the Pink Gordos, and 65 (75 on older versions) for other Gordos (if you feed only its favorite food item it will burst in 33 food items). Items of the Gordo's favorite food count as double the amount of food (the pink gordo does not have a favorite). Once fed to satisfaction, a Gordo will explode, providing a reward.
 * Currently, there are eleven Gordo slimes in the game: Two Pink Gordos; two Rock Gordos; Phosphor Gordo; two Tabby Gordos; Quantum Gordo; Boom Gordo; Rad Gordo and a Honey Gordo. Get ready to feed them!
 * Using Gordo Snares, it's better to farm Pink Gordos for rewards, as they're easier to feed and the rewards they give you aren't too different from the ones you'll get if you popped other Gordos.
 * Although Rancher Risks state that Gordos aren't dangerous, the Boom Gordo is, but only when it's popped, since it creates a huge explosion, and the Rad Gordo, since being a Rad Slime, it exudes a radiation aura big enough to fill the entire room it's in. Be careful, or you'll take damage. Additionally, unlike its smaller counterparts, water will not remove their damaging effect.
 * Also, the more it's fed, the bigger its aura becomes.
 * Adding a fashion pod to a Gordo will result in all the slimes it produces having the same fashion pod.

Trivia

 * Gordo is the Spanish/Portuguese/Brazillian word for fat, hence the gordos' chubbiness.
 * They are the only slimes in the game that cannot be eaten by The Tarr, other than The Tarr themselves, and Gold Slimes.
 * If you put a fashion pod on them, all of the slimes that come out of it when it bursts will wear it too.
 * According to Nick Popovich, the way Tabby Gordos sit on the teleporters is similar to how cats would sit on warm objects.
 * Using Gordo Snares, you can make Gordos that currently don't exist in the wild, such as Hunter Gordos and Crystal Gordos.

Changes

 * 0.5.1: The Gordo Snares have been added. Crystal and Hunter Gordos can now be found using Gordo Snares.
 * 0.5.0: Boom and Quantum Gordos have been added. Crystal Gordos added to the game files
 * 0.4.2: Gordos can now receive fashion pod accessories.
 * Slightly reduced the number of required food for gordos to burst.
 * 0.4.0: Second Pink Gordo has been added.
 * 0.3.7: Second Rock Gordo now houses a teleporter to the Volcano Island under itself. It also doesn't drop gold slimes anymore.
 * 0.3.6: Second Tabby Gordo now houses a teleporter to the Arch Island under itself, and the key it dropped is no longer obtainable. That means, it now became either a useless trinket or a priceless reward depending on how you see it.
 * 0.3.2:Slimepedia Entry added.
 * 0.3.1: Second Tabby Gordo has been added.
 * 0.3.0: A Rad, a Honey and two Rock Gordos have been added; Redesign of them; First Tabby and first Rock Gordo's teleporters lead now to the Overgrowth and the Grotto respectively.
 * 0.2.2: Indicators of their diet have been added.
 * 0.2.0: The first gordos - Pink, Tabby and Phosphor Gordos were added.