Puddle Slime

"Keep one in your boot and you'll always stay cool. But it's weird."

Slimepedia Entry
Diet:

Water

Favorite:

None

Slimeology:

Puddle slimes are a rare species of slime that live in fresh water pools found on the Range. These slimes don't eat fruits, veggies, or meat like most other slimes. Instead, puddle slimes absorb water into their bodies while they sit on the surface of a pool, so instead of a corral, you must purchase a pond to enclose them.

Puddle slimes need fresh water to survive and will quickly evaporate if left on any other surface for too long.

Rancher Risks:

Ranchers have nothing to fear from the shy, little puddle slime. A rancher need only worry about having fresh water, like a pond, available for a puddle slime to sit in, as a puddle slime will evaporate if away from water. Additionally, puddle plorts burst as soon as they touch anything but fresh water.

Overall, a puddle slime is a better fit for a more experienced rancher, not one still wet behind the ears.

Plortonomics:

Puddle plorts are made almost entirely from an incredible hydro compound known by chemists across the galaxy as H2Ohhhhh. This compound is used to create an absurdly expensive brand of bottled drinking water that is sought after by the elite back on Earth. While some people argue that there is little difference in taste between it and tap water, those people seriously are not getting it.

Tips

 * Puddle Slimes can't eat plorts and puddle plorts dissipate when they touch something non-aquatic, so puddle largos are impossible.
 * Puddle Slimes need to be kept in a pond, as no other water sources are currently available for the Ranch.
 * Puddle Slimes produce 1 Puddle Plort every 6 hours, consuming 1 unit of water in the process.
 * Puddle Plorts are treated as if they are water when thrown with enough force at something, including a pond or a Tarr, and unlike normal water they can be stored in a silo.
 * Puddle slimes cannot make plorts when there are more than 4 slimes in a pond.

Changes

 * 3.0: "Puddly-ness increased by 152%"
 * 2.0.4: Bug fixes
 * 2.0: Added