Talk:Slimes/@comment-26577623-20160205183118

How about adding in Companion slimes. They are like below:

Compainion slimes are made when you feed the slime (or largo) it's favorite food(s) 30 times (before the next sunrise). They follow your every footstep, won't hurt you AT ALL, teleport to you when you get too far, teleport to you when they touch the waters of the slime sea (this is a reference to pet mobs in Minecraft which if they are not sitting and you travel to far without them, they teleport to the player), and they do NOT eat plorts if they are already largos (which could mean that you taming them told them not to eat another unrelated plort when they become a largo) so they don't become tarrs.

Not only that, but they produce random plorts every 20 REAL LIFE minutes. Feeding them speeds up the process by x2 per food, but the effect wears off COMPLETLY after 2 IN GAME days.

They will bite WHATEVER is hostile to the player (tarrs and Feral slimes). You can also set to them for different jobs. They are as follows:

Slime Ranching Slime: While they will eat your crops (even with the scare slime, probally because the player told them not to freak out at the fake tarrs while on the job) and might hunt for chickens on the job, they have a Vaccannon and a Vacpack implanted onto them. They work plorts, get runaway slimes back into their cage, keep slimes AWAY from plorts, sell Plorts they collect, farm (collect food from gardens to feed it to captive slimes), feed slimes, just EVERYTHING the rancher does when working on their ranch. At day, phosphers only work the job in The Grotto.

Rancher Guard: Keeps you safe from Tarrs and Feral slimes when you are on your journey. They will warn the enemy, and if they get too close then they start biting (or spiking/radiating/exploding if they have any of those properties). Phosphers only work the job at night. This and Ranch Guard have x3 attack strength.

Ranch Guard: They will protect the ranch from intruders. Might eat crops (even if guarded by scareslime) or hunt for chickens on the job. This and Rancher Guard have x3 attack strength.

Riding Slime: You can ride the slime by right cliking it. You can reach higer places with their jumps or take advantage of their powers (radioactive, explosions, and spikes) when riding them (only works for largos). Phosphers can fly you everywhere without using energy and only work the job at night.

Resorce Gatherer slime: Won't eat plorts AT ALL. They collect Fruit, Vegies, and Chickens while going around the world. Like the slime ranching Slime, they have an implanted vaccannon and vacpack on them. They also have a jetpack (they will go anywhere as long as they have energy in that jetpack, and their max energy is 350, so they can go further). They can use teleporters on the map. They will also use a pulse wave to keep tarrs away from it and also shoot water at tarrs. When they gather enough food to feed ALL of the worker slimes available in the players current save, they will head home and feed each worker slime the ammount of food they need to become completly full. Having a bunch of these will keep worker slimes from eating your resorces. They will also eat wild food on the job. If the slime they are going to feed has a favorite food, they will collect their favorite food (if they can find some) and feed it to that slime.

Farmer Slime: Ever forgot to keep your Gardens stocked? Worry no more. These slimes also have Vaccannons and Vacpacks. Whatever you stick into a garden, they will always remember and if the garden runs out of harvest time, the Farmer Slime will give it back the EXACT same food it produced before. If it already had something before the slime was given the job and it is still active, the slime will act exactly as if it was just put there. If the garden is empty, the player has to refill it after they give the slime this job (or a different farmer slime refilling it) Might eat fruits, vegies, or hunt for chickens while on job EVEN if scareslime is present.

This seems like a pretty epic idea. What do you think? Tell me in the comments.