User blog:MrYokaiAndWatch902/Disaster Zone

Bio
"You can't tell what might happen with all these slimes."

''They say that this zone is very dangerous! Once found by a rancher, but then he died. His bones were never found again. People predict that a meteor hit him. All researches quickly got destroyed by strange compounds. People predict that these are most likely that this zone is created by someone, but who?''

''It was almost later discovered that there's a secret about an array of prismatic slimes with different colors were trying to make this zone dangerous. We all know one thing thought: at the end of the road, there's no turning away with a secret mystery...''

''Who knows what the mystery is? Some say it's Hobson possessed by the spirit of the Rancher, some say it's just a cute egg, and some say... er.. Nothing! However, researchers found out that there's a mystery figure with Multiple Plorts as weapons... who knows what this thing is?''

Enviroment
The Disaster Zone is the final zone of the game, consisting of feeding all gordos and getting the Extract of Mystery to unlock the gate. It's pretty dangerous because it's the only zone where (insert source slime) Tarr are found. The most dangerous thing is that Feral Slimes are powered up! This combines all zones together, making this one dangerous zone. Before you can ever fight the mystery figure, you have to go into some caves and beat EVERY (to be exact 10 bosses [Dry Reef Sloth, Indigo Envy, Moss Pride, Wrath of the Ancient Quantum, Greedy Glass, Rocko the Evil Knight, Frozen Block Slime, The Thing That Likes To Eat Humans, Wallop Whale]) boss fight. This is also dangerous because this only has dangerous slimes.

THE FINAL FIGHT?!
Yes! THE SECRET SLIME SEED! But first it'll appear as a small molecule. Vac that molecule, AND IT'S RAGE STARTS! This Slime Seed has alot of attacks, but the only attack that damages it is the Tarr Pump. You must suck a Rock, Boom, Rad, or Crystal Tarr then launch it. At mid-death experience, you must shoot water at it (which does 1 damage). Once defeated, sit back and watch the credits!

What now?
For all your greatness, you get 100000 newbucks, all feral slimes are calm, Tarr can't be created, and more great stuff! Congrats, you deserved to win!

Slimes
These slimes are Dangerous, so be careful!