Rush Mode

Rush Mode is a Game Mode in which you must race against the clock to earn as many Newbucks as possible.

Starting off
The player is started off with 51 minutes, or 51 in-game hours with which to complete the challenge, and how much time left is tracked by the timer on the Augmented Vacpack. The Ranch House door is uninteractable, meaning Starmail is also disabled and time cannot be skipped.

The player has maximum Vacpack upgrades from the start, including those earned through the 7Zee Rewards Club:
 * Water Tank
 * Jetpack, for limited flight
 * Air Drive for 20% reduction of Energy cost to use the Jetpack
 * Ultra Dash Boots, for reducting the Energy Cost of sprinting.
 * Pulse Wave
 * Tank Booster Ultra, for 100 units of storage for each vacpack slot
 * Heart Module Ultra, for 350 Health
 * Power Core Mk III, for 250 Energy
 * Treasure Cracker MK III, to open all Treasure Pods up to Purple quality.
 * Golden Sureshot, for triple Gold Plort drops from Gold Slimes without Gilded Ginger.

Range Exchange
Instead of awarding random loot, trading with other NPCs at the Range Exchange will award six Gilded Gingers, used to burst Wild Gold Gordos and 12 additional hours of play time.

Similarly to the standard game, what they request is dependent on the NPC; for example Ogden Ortiz will request Food. Although Thora West, the first trade, will request very basic resources, later NPC requests are not limited by Slime Gates. So in order to successfully complete these requests, having as much access to the map as possible will greatly increase chances of satisfying the requirements and maximising time.

After completing a trade, a new one will become available at noon the next day.

Slime Science
The Lab area, and by extension its plots, are entirely accessible. However the Refinery, Blueprints Shop, and Fabricator are all completely uninteractable, and the Refinery will reject resources, making the fabrication of new gadgets impossible. However a select amount of Gadgets are available by default:


 * 10 Drones
 * 2 Med Stations
 * 3 Hydro Turrets
 * Pink, Blue, and Grey Teleporters.
 * Pink, Blue, and Grey Warp Depots.

Gordo Slimes
Wild Gordo Slimes are much easier to feed than their Adventure Mode counterparts and are found in the same locations. Pink Gordos require 20 units of food to burst, and other Gordos require 30.

Gordos sitting on top of teleporters are always full-to-bursting, and will burst after consuming one food unit.

Gold Gordos
Main article: Rush Mode/Gold Gordo Locations As well as the 16 standard Gordo Slimes, throughout the map are naturally-occuring Gold Gordos. They exclusively eat Gilded Gingers which are acquired from the Range Exchange, and three of them will burst a single Gordo. When burst, it will spawn 10 Gold Slimes and three Crates.

Treasure Pods
The player has access to the Treasure Cracker MKIII upgrade, meaning they are able to open every Treasure Pod they come across. Instead of dropping their standard loot, Treasure Pods award Newbucks when opened
 * Green Treasure Pods drop 100
 * Blue Treasure Pods drop 200
 * Purple Treasure Pods drop 350

Knockout
When the player is knocked out, 10% of their total Newbucks is deducted, their inventory is lost, and will respawn back at the Ranch House. Time will advance an hour.