Talk:Corral/@comment-29848764-20190505185026/@comment-30175469-20190505191358

First off welcome to the wiki, hope you enjoy your time here.

Second off, your findings may not be 100% correct if what I had found in the code a while back remains and functions the way I understand it to. The air net based on that has an HP value and takes damage from contacts with slimes and other objects on an appropriate interaction plane (such as plorts and food.). The exact damage value has a calculation with 2 key variables, although I can't recall what 1 of them is at this moment. One of the key ones is velocity, which I know some tests we had done in the past to try to determine this was stuck with the issue of only getting consistent velocities between tests, which doesn't exactly help confirm if different velocities do more damage.

But all in all, thanks for trying to help out. Gives us some more numbers to work with and try comparing things to to expand our understanding which goes on to help improve the information provided by the wiki.