User blog comment:Jimmy2004Backup/DLC that could come to slime rancher/@comment-31440726-20170623021853

Can I suggest even more challenges?

Conflict -Tarrs and corrals don't exist, as that would break the game. The slimes in various areas of the ranch don't get along well, and will compete and fight with each other. You need to keep the peace, or else your slimes will get injured by fighting. In addition, this also appilies to the wilderness as well. There are permanent accessories on slimes, and they cannot be changed, this signifies who this slime gets along with. There are various ways to keep the peace: making sure that everyone has enough resources, making sure they are happy, and finding ways to temporarily keep slimes from entering or leaving an area if it gets really bad.

Food Chain: you need to be mindful that some slimes will predate on others, and these slimes cannot be combined with each other. In addition, prey slimes can injure predators with self-defense. Bottom of the food chain: Pink, phosphor, honey, puddle, quantum and mosaic. Middle of the food chain: Boom, crystal, rock, and dervish. Second to top of the food chain: tabby, hunter, and tangle. Apex: Tarr. Not sorted: Rad (is technically in the middle, but is a poisonous food to everyone except Tarr), Fire (no relations in any way), Lucky (not interested in eating anything but chickens, can always escape), and Gold (no relations in any way).

Apocalypse: there is a special map that is a bit like the glass desert that your ranch takes place in. There is not enough food and a Tarr disease going around, and your job is to restore the land. Tarrs don't form like normally, largos don't eat plorts. See here for the specific information about the Tarr Disease, links to the fanon wikia.