Thread:Pharenir/@comment-27198722-20160413223947

Finally, the long-awaited Indigo Quarry update came out! I've been playing it for ~ 2 - 2.5 hours, and it's so much fun! The little touches are really amazing! It's nice to see some actual updates being done to the pages after the "hibernation" of  adding and editing the pages that happened.

It's nice to be able to make real changes to the wiki again. After we'd filled out what was in the game, it was weird having all the major editors and I disappear, as well as just seeing the wiki fill up with comments and fan slimes and questions. (Seriously, I'm so grateful the FAQ was made!)

The Indigo Quarry itself is nice (I nearly had a cutegasm because of the puddle slimes.) Rads are very interesting. The big negative for me about the Indigo Quarry is that, for all of its fun and its Rads and its coolness factor, it's so confounding! Now, that wouldn't be so bad if it were just that, as the devs did say it was complex, but it's also very simple. It manages to feel as linear as the DR and the MB (save for the tunnel that goes from the start to the end), yet also feel confusing enough as to where you feel a map should have been given to you. It all ends up as this unpleasant mixture of the worst of both worlds.

But that's just me venting. What do you think of the new update? 