Board Thread:Off-Topic and Fan Made Slimes/@comment-30481136-20170107154107/@comment-27907851-20170420215126

Ayecrusher King wrote: A slime I wish was added

Mutant Tarr

(A friendly, mutated tarr that desires protection than destruction)

Slimeology:

Orginally created on earth by military organisations using boom, rad, crystal, hunter and quantum plorts to create a potentally lethal 'weapon' they were sent to the Far, far range after the inability to control them. This Tarr-like slime, owning to the fact that its explosive,radioactive crystal spikes produce a lot of heat, is usually found near sources of water to chill out and, ususally for a slime, will follow a rancher home and will be perfectly happy to help guard your ranch from tarr outbreaks and/or feral slimes uprisings.

Rancher risks:

This slime has huge spikes on its head similar to a crystal slime and, with radiation and explosive properties, is extremely dangerous and should you be gone from the ranch for a long time, carrying meat/honey plorts or accidentally fire something at the mutant tarr,it will affectionally tackle you and you will be left with less than half health.It is also capable of turning invisible and creating ghosts for 'quick getaways' so any sensible rancher should triple check to make sure their mutant tarr is truely missing.

Plort-o-monics:

The mutant tarr does not produce plorts, but o nce in a while,it will shed its spikes to grow new ones, and are considered priceless minerals that are highly sought by collectors and scientists.

Ocuurance:

Mutant tarrs are rarely found in ponds at nighttime.

Spike value:9000

Diet: Meat

Favourite food:  Honey plorts

Harmful: Maybe...? I like how you took my Snowy Slimes trait on how it will follow you :D