Fear



Fear is an emotion Slimes can experience which causes them to flee from whatever is scaring them.

Slimes experiencing fear are able to jump higher than normal, and any Slimes stacking with one another while experiencing fear will break their stacks. Fear wears off naturally as long as nothing prolongs it, and is unaffected by Hunger or Agitation.

Sources of Fear
There are three sources which can cause slimes to experience fear.

The Tarr
Main article: The Tarr

Tarr are the most common source of fear for slimes, appearing frequently in the wild in areas where slimes often cross-contaminate. Coralled slimes jumping while experiencing fear during a Tarr outbreak are capable of breaking their corral's Air Net, if one is installed.

Scareslime
Main article: Garden A Garden's Scareslime is capable of inflicting fear on Slimes in order to force them to run away from any crops that have fully matured.

Fire Pillars
Main article: Solar Anomalies The Fire Pillars which erupt from the ground in The Glass Desert during a Solar Anomaly can inflict fear on pure Slimes.

Largo Slimes are unaffected, though will agitate themselves on contact.

Changelog

 * 0.6.0 - Added Solar Anomalies along with the rest of the Glass Desert; Fire Pillars can inflict Fear on small slimes.
 * 0.3.3 - Slimes that are actively fleeing Tarrs will now attempt to break up their slime stacks, because when things go south, it's every slime for themselves.
 * Before 0.2.0 - Implemented.