Hunter Slime

Slimeology: ''The Hunter Slime is the wild cousin of the Tabby Slime. A much more capable creature than the playful tabbies, the hunter slime excels at stalking the chickens of the Far, Far Range.''

''A hunter slime's slimological makeup allows for a natural cloaking ability that renders it almost completely invisible. Their only tell is in their giant, almond eyes, which can often be seen hovering in the dark. This effect is often described by unsuspecting ranchers as "aaaahhhhHHH!"''

Rancher Risks: ''A hunter slime has keen senses and can detect its prey from great distances. This makes finding a good location for their corrals challenging.''

''Additionally, the wild nature of the hunter is also passed on to any largos formed from its plorts. A newly created hunter largo will always be feral! A prepared rancher knows that breeding hunter largos should always be done slowly, with a few chickens on hand to calm them down.''

Plortonomics: ''Amazingly, a serum can be made from hunter slime plorts that can actually render a person invisible! The effect only lasts for about a day, but this serum is nonetheless incredibly popular back on Earth as many people find its effects very soothing.''

''Sometimes you feel like you just want to disappear for a while. But then about a day goes by and you realize that not only did you miss being seen, but others missed seeing you too.''

Tips

 * Hunter Slimes can easily detect a meal from far away, and because of that you need to either get High Walls or Air Net upgrade on their corrals, or place it far enough so that it doesn't know whether a chicken is nearby. You of course might not want them to snatch up your freshly collected Roostro.
 * Be wary of their plorts! Any Largo made out of this slime will instantly become feral after being created, which can be especially effective in the wilderness of the Far, Far Range.
 * Because of that, if you want to make a Hunter Largo, you'd better bring a chicken with you.
 * Not only that, when Hunter Largos become starved, they will be feral again.
 * Note that making a Hunter Slime into a largo, it will become feral.
 * Because of their masking abilities, you can barely see them sometimes, especially at night. Try looking for their faces, since they are always visible.
 * If you want to catch that slime in the wild, do it at night, since they will be more active.
 * Hunter Slimes make a distinctive sound when they turn invisible. Listening for that sound could help you find one!(Somewhat of a whoosh)
 * If you want to know when they usually come out, it's about 2 every 2 days, and 3 every night.(That's when you'll usually see them)
 * With low quality shaders hunter slimes do not become completely invisible which makes it easier to see them.

Changes

 * 0.5.0: Hunter Largos that get sufficiently agitated will revert to their feral form.
 * 0.3.5c: A grammar error in its slimepedia entry got fixed.
 * 0.3.5b: Their spawn rates have been slightly increased.
 * 0.3.5: Hunter Slimes are remade and added into the game.
 * Before 0.2.0: Implementation of them into the game's code, albeit unfinished.