Board Thread:General Discussion/@comment-44284270-20191031075958/@comment-30175469-20191106005058

Literally can dig into the code yourself if you don't believe me on how this all works.

The devs set 4 things regarding this. 1) base price (the major component here, which is the same between hunters crystals sabers and quantums.) 2) the id of the plorts (used for many things, literally how the game tells a quantum plort from anything else in the game.) And 3) the formula for the plort market. And 4) the plort threshold in the market (this is quite minor in the overall price range. But it does alter the price on any given ingame day)

A combination of the above is used to determine the price. What your request/suggestion would do is alter one of the first 3 points. The id is used to determine random noise which is used to determine the random fluctuations of the market that aren't related to the amount of plorts recently sold of a particular type. What i have been saying is that the changes you've noted for the reasons provided really aren't worth the time and effort.

Lets say they change the formula, this effects every plort besides quicksilver, and will take alot more effort to balance out. Lets say you change the base value, this is going to have a much bigger impact than what is intended with your request.

Lets say you change ids? Well this means also changing every place the id is referenced, which is any and everything that interacts with it. Drones (2 locations each), non X slimes (X being the one you change) (1 each) X slimes/largos (1xnumber of items in its diet each) the refinery (once), range exchange (2 locations), plort market (3 locations), plort collectors (1 location), vac pack (2 locations), fabricator (Y locations, where Y is the number of recipes that use said plort).

And base values have a far larger effect given we are literally multiplying by this. When your issue is the extremes, this is not the answer by any means.

In the end your issue is literally only really existent if your A) lucky and B) not even selling the plort to begin with.